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  #1661  
Old 06-04-2012, 10:06 AM
csThor csThor is offline
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Furbs ... with all due respect ... but are you really thinking this MMO idea is Luthier's? If so then ROFL.
I think this is the "money men" - as you call them - who have produced that idea from the depths of their collective ideas hat. 1C even installed a dedicated "online services department" (not just for this MMO but in general) so I guess this is a corporation-wide trend to develop such products.
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  #1662  
Old 06-04-2012, 10:19 AM
O_Smiladon O_Smiladon is offline
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Originally Posted by furbs View Post
Of course it wont work, pretty much everyone knows it. Luthier is clutching at straws, trying to fend off the money men. The COD engine is poorly suited to a MMO, it barely handles what we have now, let alone trying to better the star of MMO's Wargaming.net, makers of "World of Tanks" who are now already in beta of "World of Airplanes".

Wargaming have years of experience of producing MMO's that work perfectly and are massively successful at what they do, the numbers of people paying and playing prove it.
Almost 200,000 playing most nights, and that's just the European server, add to that the US, Russian and Chinese servers and you have prob well over 500,000 people playing each day.

COD has about 60 max playing at one time, that's right 60!

You think COD is going to pull them away with the COD engine? dream on.

COD has failed in its development, its release and post release, BOM will also fail if handled the same way, the money men know it.
COD has been released now over 15 months and its still in a poor alpha state with almost nothing added and lots of problems.

Luthier has had to try something, and this is where we are now.

IL2 online MMO? it would be funny if it wasn't so tragic.
You have hit the nail on the head there furbs mate
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  #1663  
Old 06-04-2012, 11:28 AM
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ElAurens ElAurens is offline
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Originally Posted by csThor View Post
Furbs ... with all due respect ... but are you really thinking this MMO idea is Luthier's? If so then ROFL.
I think this is the "money men" - as you call them - who have produced that idea from the depths of their collective ideas hat. 1C even installed a dedicated "online services department" (not just for this MMO but in general) so I guess this is a corporation-wide trend to develop such products.
Exactly.

Brought to you by the same folks that forced Steam on the project and helped delay development and the release too.
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  #1664  
Old 06-04-2012, 11:33 AM
adonys adonys is offline
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guys, I don't want to shoot your horses.. but I'm almost sure that when 1C & MG are talking about "MMO", they are only talking about the MMO payment model: a monthly fee everyone has to pay in order to can play the game. I'm pretty sure the game & gameplay will remain roughly the same (ie as "good" as it is atm).

Also, this doesn't sound so bad for offliners as you would think: due to the nature of the game (a ww2 sim) and its niche market, they HAVE to add some development for the AI in order to fill the persistent battlefield when the players are not there. you can't have a war happening around you with only a hundred of players online. that's what's missing atm in IL2CoD, and that's what will miss in this "online" version too.

If they really think about going into the MMO gameplay model, they're over: they were not able to pull this off as it is, going into the much more complicated MMO programming issues (on-fly server load balancing, etc, etc) would be like shooting themselves in their own foot..

thing is, no matter which way they'll go with this, War Thunder is already 1-2 years ahead of them with this: War Thunder IS playing like a MMO atm (battles are instanced dungeons, while the campaign mode is the persistent battlefield).. I see rough seas ahead for our dear IL2 series, unfortunately

Last edited by adonys; 06-04-2012 at 11:46 AM.
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  #1665  
Old 06-04-2012, 11:54 AM
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furbs furbs is offline
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Originally Posted by csThor View Post
Furbs ... with all due respect ... but are you really thinking this MMO idea is Luthier's? If so then ROFL.
I think this is the "money men" - as you call them - who have produced that idea from the depths of their collective ideas hat. 1C even installed a dedicated "online services department" (not just for this MMO but in general) so I guess this is a corporation-wide trend to develop such products.
Well mate, Luthier brought us "SpitGirl" and told us to "trust him on it" so all bets are off.

Who knows where the idea came from, were just guessing, but if COD had been a success, i dont think we would be talking about a MMO do you?
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  #1666  
Old 06-04-2012, 12:02 PM
csThor csThor is offline
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Well mate, Luthier brought us "SpitGirl" and told us to "trust him on it" so all bets are off.
Which is why I wonder how 1C expects to draw anyone from community servers. MG wouldn't know good gameplay if it bit them in the hinder.

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Originally Posted by furbs View Post
Who knows where the idea came from, were just guessing, but if COD had been a success, i dont think we would be talking about a MMO do you?
Not so fast. I remember Oleg talking about such ideas way back (when Il-2 was in its infancy). He probably tried to sell the idea of a new engine by mentioning such possibilities and the thought has stuck with the "money men". That's IMO the most likely scenario.
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  #1667  
Old 06-04-2012, 12:07 PM
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furbs furbs is offline
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Which is why I wonder how 1C expects to draw anyone from community servers. MG wouldn't know good gameplay if it bit them in the hinder.


Not so fast. I remember Oleg talking about such ideas way back (when Il-2 was in its infancy). He probably tried to sell the idea of a new engine by mentioning such possibilities and the thought has stuck with the "money men". That's IMO the most likely scenario.
Yes that's true, i had forgot that. Its prob a mixture of all these things mate, oh to be a fly on the wall in the meetings.
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  #1668  
Old 06-04-2012, 12:24 PM
Buchon Buchon is offline
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With all the respect Furbs ...

There nothing that Maddox can made that can´t be bashed by you, in fact everything is bashed by you.

But ... bashing the SpitGirl ? ... man ... that´s very low
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  #1669  
Old 06-04-2012, 12:59 PM
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furbs furbs is offline
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With all the respect Furbs ...

There nothing that Maddox can made that can´t be bashed by you, in fact everything is bashed by you.

But ... bashing the SpitGirl ? ... man ... that´s very low
Me? bashing Spitgirl? Dont be so disgusting Blackadder!
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  #1670  
Old 06-04-2012, 01:02 PM
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SlipBall SlipBall is offline
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Me? bashing Spitgirl? Dont be so disgusting Blackadder!

I feel the same way, I wish that they would leave out those childish extras.
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