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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 05-25-2012, 11:48 AM
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ATAG_Snapper ATAG_Snapper is offline
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Thank you for the update. Have a great weekend, yourself!
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  #2  
Old 05-25-2012, 11:51 AM
Manuc Manuc is offline
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great news! Thank you and keep up the good work to make CloD better and better.
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Old 05-25-2012, 11:59 AM
Anders_And Anders_And is offline
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I dont understand!! How can anyone be assigned to work on ANY sequel until the original game is out of its alpha/beta stage?!? Surely they know that noone want to buy any sequel if they cant get the original game to work 14months after its release... Where i come from this is not how business is made so i guess its a mentality clash between Russia and the rest of the world...
And that is just sad since some of the best programmers come from Russia...
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Old 05-25-2012, 12:13 PM
Stirwenn Stirwenn is offline
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Thanks for the comm BS.

Something is worring me : till the beginning it appeared that the game ran smoother on Windows Seven. XP is no longer supported (or not so far). Why devs are wasting time DX9 support ? Does it mean that the sequel would run DX9 ? hum... i really don't want a "Tetris" game.
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Old 05-25-2012, 12:19 PM
pupo162 pupo162 is offline
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Quote:
Originally Posted by Stirwenn View Post
Thanks for the comm BS.

Something is worring me : till the beginning it appeared that the game ran smoother on Windows Seven. XP is no longer supported (or not so far). Why devs are wasting time DX9 support ? Does it mean that the sequel would run DX9 ? hum... i really don't want a "Tetris" game.
Hi the reason is simple. CLOD has writen in the BOX DX9 support. so every official patch for this product must support it, otherwise people who dont have DX10 compatible systems, have very strong grounds for suing 1c and ubisoft.

In my opinion the sequel shouldnt have DX9 support, that would stop that problem.
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Old 05-25-2012, 12:59 PM
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Originally Posted by pupo162 View Post
Hi the reason is simple. CLOD has writen in the BOX DX9 support. so every official patch for this product must support it, otherwise people who dont have DX10 compatible systems, have very strong grounds for suing 1c and ubisoft.

In my opinion the sequel shouldnt have DX9 support, that would stop that problem.
You must be American, an International lawsuit for ...wait for it...$49.95.
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Old 05-25-2012, 12:20 PM
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Are there really that many flight sim fans that have DX9 only GPU's?
Anybody trying to play COD on a DX9 only card needs help, i cant even imagine the way it would look after turning down the settings to get acceptable FPS.
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Old 05-25-2012, 12:29 PM
pupo162 pupo162 is offline
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Are there really that many flight sim fans that have DX9 only GPU's?
Anybody trying to play COD on a DX9 only card needs help, i cant even imagine the way it would look after turning down the settings to get acceptable FPS.
i absolutly agree with you furbs. but you cant change rules in the middle of the game. Also the problem is not so much the GPU you use but rahter the OS you use.
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Old 05-25-2012, 12:35 PM
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Buy a DX10 or 11 GPU but cripple it with XP? come on...
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Old 05-25-2012, 12:17 PM
GraveyardJimmy GraveyardJimmy is offline
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Quote:
Originally Posted by Anders_And View Post
I dont understand!! How can anyone be assigned to work on ANY sequel until the original game is out of its alpha/beta stage?!? Surely they know that noone want to buy any sequel if they cant get the original game to work 14months after its release... Where i come from this is not how business is made so i guess its a mentality clash between Russia and the rest of the world...
And that is just sad since some of the best programmers come from Russia...
They've stated before. Work on the sequel is modelling and maps/missions. The engine is shared between both games (like Il2FB). Engine work will benefit both CoD and BoM and is being worked on by programmers. Modellers who make 3d models cant exactly try their hand and poking around in multiplayer code for example.
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