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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 06-02-2008, 04:52 AM
Roy Roy is offline
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Join Date: Oct 2007
Posts: 47
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Quote:
Originally Posted by Nephris View Post
Hi folks,[...]
Try these...
Code:
[Render_OpenGL]
TexQual=3
TexMipFilter=3
TexCompress=0
TexFlags.UseDither=1
TexFlags.UseAlpha=0
TexFlags.UseIndex=0
TexFlags.PolygonStipple=1
TexFlags.UseClampedSprites=0
TexFlags.DrawLandByTriangles=1
TexFlags.UseVertexArrays=1
TexFlags.DisableAPIExtensions=0
TexFlags.ARBMultitextureExt=1
TexFlags.TexEnvCombineExt=1
TexFlags.SecondaryColorExt=1
TexFlags.VertexArrayExt=1
TexFlags.ClipHintExt=0
TexFlags.UsePaletteExt=0
TexFlags.TexAnisotropicExt=1
TexFlags.TexCompressARBExt=1

TexFlags.TexEnvCombine4NV=1
TexFlags.TexEnvCombineDot3=1
TexFlags.DepthClampNV=1
TexFlags.SeparateSpecular=1
TexFlags.TextureShaderNV=1

HardwareShaders=1

Shadows=2
Specular=3
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
VisibilityDistance=3

Sky=2
Forest=3
LandShading=3
LandDetails=2

LandGeom=3
TexLarge=1
TexLandQual=3
TexLandLarge=1

VideoSetupId=3
Water=4
Effects=2
ForceShaders1x=0

PolygonOffsetFactor=-0.15
PolygonOffsetUnits=-3.0
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  #2  
Old 06-02-2008, 12:49 PM
Roy Roy is offline
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Join Date: Oct 2007
Posts: 47
Default

Well all the lines that have NV on them should be = 1, so something is indeed wrong.

In the setup you have to choose Geforce6xxx..9xxx/FX/4/3 so you did that right.

Does your conf.ini look like this under GLPROVIDER and GLPROVIDERS?
Code:
[GLPROVIDER]
GL=Opengl32.dll

[GLPROVIDERS]
Open GL=Opengl32.dll
DirectX=dx8wrap.dll
Also... is it "read only"?
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