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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 05-15-2012, 07:21 PM
ATAG_Bliss ATAG_Bliss is offline
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Force - My flameflowers come in when people come in and say COOPs are more realistic than a dynamic environment of the DF world. And if you could or would read anything I've said, I've always stated the more options for online the better.

I think some people read, but don't have the comprehension part down yet.
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Old 05-15-2012, 08:04 PM
Force10 Force10 is offline
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Originally Posted by ATAG_Bliss View Post
Force - My flameflowers come in when people come in and say COOPs are more realistic than a dynamic environment of the DF world. And if you could or would read anything I've said, I've always stated the more options for online the better.

I think some people read, but don't have the comprehension part down yet.
Then why don't you just state that a proper CO-OP GUI etc. would be good for the game and put it to rest? We know co-op is not your thing, and thats fine. For some, your type of DF server where you get strafed while warming up your engines on the runway isn't for everyone, and that should be fine with you. The point is trying to get the people that still fly the old IL-2 on HL over to COD, is it not? The numbers for old IL-2 are still 3 to 4 times more than the online numbers for COD. Having a proper CO-OP would be a step in getting those people over to COD, wouldn't it?
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Old 05-15-2012, 08:10 PM
GraveyardJimmy GraveyardJimmy is offline
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Does anyone know what the "lobby" menu is for, if not coops?
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Old 05-15-2012, 08:23 PM
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furbs furbs is offline
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So when can you host the COOP Bliss?
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Old 05-15-2012, 09:00 PM
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SlipBall SlipBall is offline
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Does anyone know what the "lobby" menu is for, if not coops?


I think that it is for Coop, not sure. Last time I looked the 2 lobby's that were up seemed to be squad members only. You could create your own though
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Old 05-15-2012, 09:34 PM
Ataros Ataros is offline
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Does anyone know what the "lobby" menu is for, if not coops?
It is also for those who is behind a router and can not host in the Server room.
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Old 05-15-2012, 09:46 PM
BH_woodstock BH_woodstock is offline
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It is also for those who is behind a router and can not host in the Server room.
see? learn something new everyday.If i had someone to ask in real time i would have known that a long time ago. LOL

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Old 05-15-2012, 10:07 PM
Ataros Ataros is offline
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see? learn something new everyday.If i had someone to ask in real time i would have known that a long time ago. LOL

Get on ATAG TS3 server. People are too lazy to type in chat now

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So when can you host the COOP? with a briefing screen, loadout screen and debrief screen, plus a 1 min turn around where we swap sides and go again as in the IL2 GUI.
He did not say "as in the IL2 GUI"

Bliss is right that coop gameplay can be experienced in CloD now.

Others are right that it is more difficult and less convenient than in original IL-2 and therefore can not be as popular as it was till it is improved. IMO.

I agree with Bliss that if we only wait and do not help people like Banks with his project that includes coop gui the wait will be very very long. It is really hard for those who does something every day to improve CloD to understand those who only waits on the forums and vice versa.
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Old 05-15-2012, 11:07 PM
BH_woodstock BH_woodstock is offline
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yes sir it works,I was able to pick a slot and as host launched, so did I when testing.
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Old 05-15-2012, 09:19 PM
carguy_ carguy_ is offline
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Originally Posted by ATAG_Bliss View Post
Force - My flameflowers come in when people come in and say COOPs are more realistic than a dynamic environment of the DF world. And if you could or would read anything I've said, I've always stated the more options for online the better.
It seems you are missing the point. The opinion of coop games being more realistic is not the dominating one. Coop is just a set of features that gained much popularity with IL2 and Hyperlobby. I`d even say that the entire IL2 squad lobby depended on it more or less. Less being generic training internal coops, more being full blown online wars with planning and dynamic campaign.

A big part of IL2 community is waiting for that to happen. If you can provide that, please do. As it been said before, people seem to have trouble with managing the FMB and creating 3rd party software to recreate the classic IL2 coop events. You keep saying that it is here and now but somehow there is no such one of a plce (like HL) where people gather to chat and select slots to organise coop rooms. In my view we are clearly missing a specific interface which wasn`t made, but the DF servers live and prosper. Why? It is not just problems with CloD stability. It is problems with a normal user being able to host a classic IL2 coop mission along with slots for other people to join and select their aircraft. You are correct about the 3rd party creating online wars in the past, but classic coop fans (I am using the word 'classic' as people like you clearly understand co-op missions as something different) don`t exactly require for that to happen here and now. Simply a GIU for setting up a simple coop mission would work for now. Yet that is not happening.
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