![]() |
|
IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
|
Thread Tools | Display Modes |
#37
|
|||
|
|||
![]() Quote:
Ad2: drivel. You may be trying to make a point, but I haven't found it yet. Ad3: Yes, it has to be made. The point being, in CLOD it's made badly. Ad4: I've never used a DOS box to start a mission; but then I live in the 21'st century, not the 20.th. However, I take and gratefully accept your delineated point that dog fight and coop servers are two different entities. Ad5: I imagine you're not making a fuss because you have the motivation and skills to manipulate the software in a way that suits you; and you're happy in your relative isolation. Good for you! I can only add that such an attitude is what's made 'Nix such a force in the desktop market today. Tell me, do you do most of your "stuff" via the CLI and can't imagine why any one would use anything less efficient? No, forget the last, I'm not that interested in your opinion anyway. I'm sure that you could make a coop. I'm sure that lots would love it if you did. I'm sure that merely cloning a VM and starting up another session won't be a big issue, so why not put your limited funds up against your limitless physical communications interface and run a coop as you see fit? Then we could judge your undoubted technical prowess against the average 15 year old with a bit of imagination and passion. They may not have understood the finer points of C## (or is it D flat?) programming, but they sure seemed to pack 'em in on an average hyper lobby evening. Just make sure to really make it really real. I find it calming to count the rivets on the cowling of the plane next to me while I watch the disembodied seating arrangements of bomber formations floating over head, followed by their close escort skimming the grass through the forest. Before the CTD. In glorious mono. |
|
|