Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 05-15-2012, 06:58 PM
addman's Avatar
addman addman is offline
Approved Member
 
Join Date: Mar 2010
Location: Vasa, Finland
Posts: 1,593
Default

Quote:
Originally Posted by ATAG_Bliss View Post
What is this supposed to mean? If the forum warriors spent less time trying to attack those that actually help this game and went out and learned some things about it themselves, there's be much more content all over the place for missions, COOPs, and the likes.
If you want to help this game you should start pleading for a traditional coop gui and all that goes with it instead of trying to make people "realize" how wrong they are in liking a certain style/type of online play.
__________________
Reply With Quote
  #2  
Old 05-15-2012, 07:01 PM
ATAG_Bliss ATAG_Bliss is offline
Approved Member
 
Join Date: Mar 2010
Posts: 1,156
Default

addman, you're clearly another one that needs to learn how to read. The 1st point/jab for or against coop in this thread was made by Alpha not me. Perhaps tell him to keep his COOPing vs DF server out of threads and it won't happen.

And why would I be pushing for a traditional COOP gui? Someone that wants to make one will just do that. Make one.

As David said. Lets see how many people we can join in a COOP through the in game MP window of IL2 vanilla. Good luck.
__________________

ATAG Forums + Stats
Reply With Quote
  #3  
Old 05-15-2012, 07:08 PM
KG26_Alpha KG26_Alpha is offline
Approved Member
 
Join Date: Jan 2008
Location: London
Posts: 2,805
Default

Quote:
Originally Posted by ATAG_Bliss View Post
addman, you're clearly another one that needs to learn how to read. The 1st point/jab for or against coop in this thread was made by Alpha not me. Perhaps tell him to keep his COOPing vs DF server out of threads and it won't happen.

And why would I be pushing for a traditional COOP gui? Someone that wants to make one will just do that. Make one.

As David said. Lets see how many people we can join in a COOP through the in game MP window of IL2 vanilla. Good luck.
Huh ?
Reply With Quote
  #4  
Old 05-15-2012, 07:03 PM
Force10 Force10 is offline
Approved Member
 
Join Date: Sep 2011
Posts: 371
Default

Quote:
Originally Posted by addman View Post
If you want to help this game you should start pleading for a traditional coop gui and all that goes with it instead of trying to make people "realize" how wrong they are in liking a certain style/type of online play.

Bliss has stated in the past that he absolutely HATES CO-OP. In the event that a proper CO-OP GUI was in place, ATAG probably wouldn't host any CO-OP servers, and more than likely lose some players to CO-OP. Not too good for a server that relies on donations I suppose. IMO
Reply With Quote
  #5  
Old 05-15-2012, 07:05 PM
addman's Avatar
addman addman is offline
Approved Member
 
Join Date: Mar 2010
Location: Vasa, Finland
Posts: 1,593
Default

Quote:
Originally Posted by Force10 View Post
Bliss has stated in the past that he absolutely HATES CO-OP. In the event that a proper CO-OP GUI was in place, ATAG probably wouldn't host any CO-OP servers, and more than likely lose some players to CO-OP. Not too good for a server that relies on donations I suppose. IMO
I know it, they know it, everybody knows it.
__________________
Reply With Quote
  #6  
Old 05-15-2012, 07:06 PM
David Hayward David Hayward is offline
Approved Member
 
Join Date: Dec 2010
Posts: 1,183
Default

Quote:
Originally Posted by Force10 View Post
Bliss has stated in the past that he absolutely HATES CO-OP. In the event that a proper CO-OP GUI was in place, ATAG probably wouldn't host any CO-OP servers, and more than likely lose some players to CO-OP. Not too good for a server that relies on donations I suppose. IMO
How are donations for your coop server?
Reply With Quote
  #7  
Old 05-15-2012, 07:06 PM
ATAG_Bliss ATAG_Bliss is offline
Approved Member
 
Join Date: Mar 2010
Posts: 1,156
Default

Quote:
Originally Posted by Force10 View Post
Bliss has stated in the past that he absolutely HATES CO-OP. In the event that a proper CO-OP GUI was in place, ATAG probably wouldn't host any CO-OP servers, and more than likely lose some players to CO-OP. Not too good for a server that relies on donations I suppose. IMO
The server doesn't rely on donations, obviously they help. But if the goal is met, I still pay almost $100 out of my own pocket every month regardless.

Good try though!~
__________________

ATAG Forums + Stats
Reply With Quote
  #8  
Old 05-15-2012, 07:18 PM
Force10 Force10 is offline
Approved Member
 
Join Date: Sep 2011
Posts: 371
Default

Quote:
Originally Posted by ATAG_Bliss View Post
The server doesn't rely on donations, obviously they help. But if the goal is met, I still pay almost $100 out of my own pocket every month regardless.

Good try though!~

Than maybe you can explain why anytime someone mentions wanting a proper GUI for CO-OP you come in with flamethrowers flowing? How is making more options and making CO-OPs more friendly bad for the game? You claim your for making the game better.
Reply With Quote
  #9  
Old 05-15-2012, 07:21 PM
ATAG_Bliss ATAG_Bliss is offline
Approved Member
 
Join Date: Mar 2010
Posts: 1,156
Default

Force - My flameflowers come in when people come in and say COOPs are more realistic than a dynamic environment of the DF world. And if you could or would read anything I've said, I've always stated the more options for online the better.

I think some people read, but don't have the comprehension part down yet.
__________________

ATAG Forums + Stats
Reply With Quote
  #10  
Old 05-15-2012, 08:04 PM
Force10 Force10 is offline
Approved Member
 
Join Date: Sep 2011
Posts: 371
Default

Quote:
Originally Posted by ATAG_Bliss View Post
Force - My flameflowers come in when people come in and say COOPs are more realistic than a dynamic environment of the DF world. And if you could or would read anything I've said, I've always stated the more options for online the better.

I think some people read, but don't have the comprehension part down yet.
Then why don't you just state that a proper CO-OP GUI etc. would be good for the game and put it to rest? We know co-op is not your thing, and thats fine. For some, your type of DF server where you get strafed while warming up your engines on the runway isn't for everyone, and that should be fine with you. The point is trying to get the people that still fly the old IL-2 on HL over to COD, is it not? The numbers for old IL-2 are still 3 to 4 times more than the online numbers for COD. Having a proper CO-OP would be a step in getting those people over to COD, wouldn't it?
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:20 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.