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#1
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Seriously though. There is a micoscopic chance that Ubisoft will reveal something regarding SoW:BoB at the Ubidays 2008 event that is held today and tomorrow in Paris. They will present all the exiting titles they are working on there. Somehow (please, do call me pessimistic whiner), I don't want to bet any money on them saying a word about SoW:BoB.
EDIT: From the Ubisoft press release about Ubidays 2008: "Following the conference, uplay.com will go on to host videos from UbiDays, which ends on Thursday, and is expected to feature all Ubisoft's major products for 2008 - Brothers In Arms and Prince of Persia among them." /Mazex Last edited by mazex; 05-28-2008 at 10:35 PM. Reason: Added Ubisoft press release quote |
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#2
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Quote:
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#3
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Quote:
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#4
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Quote:
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#5
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On the bright side, UBIsoft is pushing the integrated battlefield. UBIsoft announced that different titles currently being worked on, are compatible and can be played interactively. On the UBIdays, this technology was announced for the upcoming Tactical Game EndWar, the TacticShooter-Sequel to GhostRecon and the upcoming Action-Flightsim "H.A.W.X.".
It works much like Battlefield and Operation Flashpoint, but with different games, giving the opportunity to give each game more content than possible in a single game. Anybody else feels reminded to Olegs statement that the physics-engine of SoW would make it possible to add realistic player-controlled groundunits? Maybe the reason for the delay was bigger than we thought? Update: Seems somebody misunderstood a statement from UBI. They will be in the same "universe" with cross-references of units and tactics, but they won't be interactive it seems. Pitty. Last edited by Feuerfalke; 05-29-2008 at 12:37 PM. |
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#6
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Oh Im so stupid and edgy..pardon me mate...
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