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CoD Multiplayer Everything about multiplayer in IL-2 CoD

 
 
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Old 05-13-2012, 10:18 PM
Royraiden Royraiden is offline
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Join Date: Jan 2011
Location: Puerto Rico
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Quote:
Originally Posted by ATAG_Bliss View Post
Pupo,

Trust me in saying you should be able to play IL2COD just like old IL246 with 400 ping without having any issues.

But as I've reported several times now, the netcode is broken. The game simply will not allow the server to stream all the bandwidth it wants to.

To give you an idea. Our server uses around 6% of the CPUs (we have a 12core monster) with 90+ players on the server. The server is basically sitting at idle running a full server of IL2COD. The bandwidth comes from one of the main trunk lines of the internet itself. It has a 10 GIGABYTE per second connection both upload and down. We are the epitome of overkill.

The netcode of the game is the problem. When it finally gets fixed, we'll see that 125 player massive online action. Until then, anything from the mission, to the number of objects, and number of players, all has a choke point before things will go to crap.
Im still waiting till that "125 player massive online action" becomes possible without issues.I have faith, not much but I certainly have it.
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