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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 05-11-2012, 12:16 AM
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Bloblast Bloblast is offline
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Join Date: Oct 2007
Location: Netherlands
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Ok, beta patch test notices. The Good, the Bad and the Ugly.

The Good:
New FM, more dynamic, demands more pilot input. After a learning curve I start to like it. Good elevator trim is even more important with this new FM. Tested 109, 110, spit, hurri and fiat G50.
Direct X10 makes game look better, silhouette of aircraft look better, could see marking on a/c from far distance. Tracers and bombs look better. Saw pilot bail out from far, small dot in fact but could see arms and legs!
New sound, heard new sound of a/c hits, you can hear the sound of your chute. New sound for Fiat G50 and Stuka.
Finally contact possible with home base, vector to home base used it a lot already.
Game is running smoother, especially when flying low.
AI is better now they seem to bleed energy close to player flown A/C. That is great improvement.

The Bad:
Lot of CTD, only had few before, already discussed a lot.
Game freezes when I do refly for mission.

The Ugly:
Yes you already guesed; the blurred panels, assume this will be fixed in the final patch. I really got used to these fine looking cockpits.
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Last edited by Bloblast; 05-12-2012 at 05:16 PM.
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