Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #1  
Old 05-10-2012, 10:11 AM
=FI=Scott =FI=Scott is offline
Approved Member
 
Join Date: Jul 2008
Posts: 91
Default

Tbh I wish my game would crash on the off chance that the bug report would contain the necessary info to help with a fix but since the Alpha I have not had one single crash. The negative for me is more micro stutters than the last Steam version.

As to the graphics I read in a thread yesterday that the low res dials in Cockpits were down to a filter problem ? Could this be confirmed and also that it will be fixed for the next patch ?
Reply With Quote
  #2  
Old 05-10-2012, 10:17 AM
melasuda melasuda is offline
Approved Member
 
Join Date: Feb 2012
Posts: 44
Default

thanks B6 for update
Reply With Quote
  #3  
Old 05-10-2012, 10:17 AM
SG1_Lud's Avatar
SG1_Lud SG1_Lud is offline
Approved Member
 
Join Date: Jul 2010
Location: Spain
Posts: 376
Default

Thank you B6!
Reply With Quote
  #4  
Old 05-10-2012, 10:22 AM
5./JG27.Farber 5./JG27.Farber is offline
Approved Member
 
Join Date: Aug 2011
Posts: 1,958
Default

hmmm...

B6 See here:

http://forum.1cpublishing.eu/showthread.php?t=31928
Reply With Quote
  #5  
Old 05-10-2012, 02:10 PM
BlackSix BlackSix is offline
Approved Member
 
Join Date: Jul 2010
Location: Moscow, Russian Federation
Posts: 533
Default

Quote:
Originally Posted by pupo162 View Post
good news.

are you guys following bugtracker? it would be nice to have some feedback there too. a lot of bugs there, and only 2 of them ever got an answer from the devs.

please mark bugs as rejected /being worked /solved.

http://www.il2bugtracker.com/projects/cod/issues
Yes, guys are following bugtracker, but now we have no time for this. The main purpose is locating and fixing crash bugs, all other - later.

Quote:
Originally Posted by 5./JG27.Farber View Post
Ilya have received this link in 15 or 20 your letters)

Quote:
Originally Posted by 159th_Jester View Post
Thanks for the feedback B6.

Could you tell me at what stage DX9 support will be added to the alpha/ beta patch?
When we solve main problems and we will have time for this. Final patch should support DX9.


Guys, I can't to answer your technical question, please wait next update from Ilya.
Reply With Quote
  #6  
Old 05-10-2012, 02:15 PM
Icebear Icebear is offline
Approved Member
 
Join Date: Aug 2011
Location: Antarctica
Posts: 156
Default

Thanks a lot for the info B6 !
Reply With Quote
  #7  
Old 05-10-2012, 02:16 PM
ATAG_Doc ATAG_Doc is offline
Approved Member
 
Join Date: May 2010
Location: A brothel in the Mekong Delta
Posts: 1,546
Default

Quote:
Originally Posted by BlackSix View Post
Yes, guys are following bugtracker, but now we have no time for this. The main purpose is locating and fixing crash bugs, all other - later.



Ilya have received this link in 15 or 20 your letters)



When we solve main problems and we will have time for this. Final patch should support DX9.


Guys, I can't to answer your technical question, please wait next update from Ilya.

Good idea. Stay far away from features and concentrate 110% on fixing it. Swing back around and put all the fluff stuff in when you have no bugs.
Reply With Quote
  #8  
Old 05-10-2012, 02:18 PM
pupo162 pupo162 is offline
Approved Member
 
Join Date: Feb 2010
Posts: 1,188
Default

Quote:
Originally Posted by BlackSix View Post
Yes, guys are following bugtracker, but now we have no time for this. The main purpose is locating and fixing crash bugs, all other - later.
great. lets hope once this graphic engine update gets gold, the rest can be looked at.
Reply With Quote
  #9  
Old 05-10-2012, 02:44 PM
159th_Jester 159th_Jester is offline
Approved Member
 
Join Date: Apr 2011
Posts: 104
Default

Quote:
Originally Posted by BlackSix View Post

When we solve main problems and we will have time for this. Final patch should support DX9.


Thanks for the quick response, B6. I'll be looking forward to it. Sorry I can't help with the testing, but good luck to those who are.
Reply With Quote
  #10  
Old 05-10-2012, 10:23 AM
GraveyardJimmy GraveyardJimmy is offline
Approved Member
 
Join Date: Apr 2011
Posts: 258
Default

Thanks for the communication, nice to hear from the team and to squash some silly comments (purposefully taking visuals out).
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:55 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.