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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
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Old 05-08-2012, 08:46 PM
TonyD TonyD is offline
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Quote:
Originally Posted by furbs View Post
Do you think maybe the FPS increase could be anything to do with them chopping the clouds out, the textures being lowered and people turning tree's and grass off?
No. I’ve run the ‘Black Death’ track a number of times in both versions, and haven’t noticed anything missing. There are some minor graphic differences (the explosion’s concussion for eg.), and one or two errors (bomb craters seen through the BF109), but the engine’s rendering speed has been greatly enhanced, for me anyway. I am one of the lucky few (?) who have experienced a huge improvement in frame rates, 70% in terms of the BD track at the same settings. I have been able to increase the detail level since with almost no reduction in performance .

I also test by flying around at low altitude over Dover, blowing up the fuel depot and checking frame rates with the effect in view and not. With VSYNC enabled the frame rate stays almost constantly at my screen’s refresh rate, only dipping to the low 30’s when getting very close to the fire.

I am currently flying the ‘Operation Sealion’ missions with all graphic settings on ‘High’, and it runs flawlessly. I do have to put up with the ‘blue lines’ error (due to my particular gfx card, which is annoying), but I notice them less when involved in the game.

I must admit to being very surprised and impressed with the performance improvement, if not by some of the more irritating errors, but have hope that these will be addressed soon. All things considered, a large step forward in my opinion. (Although I have wondered whether one of AMD’s recently ‘released’ staff members has ended up at 1c, and slipped some Bulldozer optimisations into the code )
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