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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Wow...Did you read the last 10 past friday's updates ? Did you ever read : we will finally put out an ALPHA patch that will need to be tested after we did the internal BETA testing for so long and hte glitches we talk to you about and were the reason for so many delays won't be fixed after all...?
ANd once again, remember that all this waiting and "few more weeks" before release was to put out a working patch, with fixed clouds, grass, particules fx and so on... SO...Now it is suddenly became an incomplete ALPHA ?...Ok then...You are right...I misread and misunderstood all past Bsix updates..My bad... |
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#2
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#3
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If it's an Alpha why does the thread says Beta?
Releasing an Alpha is THE recipe for trouble..i don't understand? Last edited by the Dutchman; 05-07-2012 at 08:23 PM. |
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#4
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Looks like a fine improvement for me sans the usual items mentioned in the bug thread
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#5
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Nothing personal, but i've got a very honest question: if doing things one way presents problems, shouldn't something else be tried? Because by your reasoning, it seems that you are implying something to the effect of "if you can't do it the way you initially said, then don't do it at all and let's keep the bugs". I'm not being ironic here, i'm genuinely curious about your reasoning. It's like driving on the road and saying "i'll brake here, enter the turn this way, accelerate through the apex up to X km/h, then move on to the next corner, etc, etc". It works more or less ok when on a race track but not for every day driving, where pedestrians or stray dogs appear in front of you. Then the plan goes out the window and you improvise. So, my question is very simple: is our final goal to get the sim fixed, or to keep transcripts about who said what and how plans change during the course of patching so that we can argue among ourselves and pass the time? Do we want to fly the sim or the forums? Personally, i want it fixed. Everything else is secondary to me. I don't care if B6 says the sun is a yellow square today and tomorrow he changes his mind and says it's round but black, as long as they keep experimenting to find the best possible solution to the bugs and making progress here and there i'm fine with it. |
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#6
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YES finally we get to test, OK i did end up with a crash, sent in the Dump file, ok my review much better experience the micro shutters when other players are flying around have gotten less, also over citys, its playable, went from the micro shutters and 5 fps to like no shutters but u can hear them if that makes sense just barely, and like 10 - 15 fps over citys and in engagements. the Performance i can see it i can feel it with my rig all i got to say. i would say it is a 50% increase in performance, the fps might be slow but its being fast in the things that count, the engine feels very responsive now to inputs but more experimenting is needed on my part.
Jimmy OUT !!!! OH yea amd 8 core gtx 580 3gig 8 gig ddr3 ram Dual SSD 120 Sata 3 Raid 0 for OS drive. Track IR Saitek X52Pro 24" IPS Dell Monitor |
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#7
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A lot of people fighting and complaining in this thread. Perhaps this will be justified after the next patch if those items mentioned are not fixed. After all B6 did mention that these would only take a few more days. Until then why waste your time if the time mentioned is only a few more days?
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#8
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#9
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I will play angry birds then.
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#10
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The devs would be better off only allowing volunteers to access critical development patches and to give feedback with a proviso that the feedback is kept confidential.
I have been testing the patch and SP performance is very much improved regards FPS, stutters, etc. MP is causing frequent CTD problems for me but I continue to try and test and will then send my Log/crash files with as much supporting/relevant info as possible.
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. |
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