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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I'm a manager not a techie but I do manage techies, so if one gives me this list of issues:
"No dynamic low-caliber hit decals showing on aircraft; · Detached aircraft chunks losing their texture and becoming pitch-black; · Little particle "dust" that comes out of weapon hits looking like untextured squares; · Gunsights always white in color; · No waypoint lines rendered in map or FMB; · Pilot and Plane models not rendering textures in Options - Pilot and Options - Plane respectively; · DX9 support not ready for public consumption". My question would go like this: -- OK what's the relativity here in terms of magnitude, complexity, importance, time to fix and resources needed? Then I know what to do. I'm happy BS gives us an update, but I don't know how to process it. I know we have guys here who really know this stuff, so can you help me understand if overall this is a big deal, a BIG deal a REALLY BIG DEAL, a You'll Soil Yourself when You See It or ho hum, just a scratch?? Over.
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#2
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MG have not been able to assess this for the past 6 months, and I am quite certain they cannot asses it this time around either. My suggestion for us all is to stop standing on our toes in anticipation for am imminent release and just face facts; words such as "almost", "soon" have no bearing. The patch will be finished when it's finished. I can only feel sorry for the team.. must be hell...
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#3
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Hi Black 6.
Thanks for the news, and for your information. Take your time what you need for the patch ( and team ). AND ignore the people how make the Cliffs of Dover bad. Then programming a Simulation and not only a ARCADE Flight Software ---------NEEEEDS TIIIIIME------------- Thank you for your answer Black Six, and have a nice lloooong weeekend Towarisch |
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