![]() |
|
|||||||
| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
![]() |
|
|
Thread Tools | Display Modes |
|
|
|
#1
|
|||
|
|||
|
I changed graphs
|
|
#2
|
|||
|
|||
|
Weeeeee I was right!
..and so on the 2nd day Black six did come down from on high to mount 1C where he did give the common people two more tablets... and it was entered in the book of CloDo... and there was much rejoicing! Until later when there was a violent secular clash in which many threads and posts were dismembered and slaine... |
|
#3
|
|||
|
|||
|
Thank you BS, but I am confused why the devs have generally reduced the Spit Mk1a speed in the next patch given that it is already slower than the flight test data?
I don't understand that at all.
__________________
MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. |
|
#4
|
||||
|
||||
|
Quote:
__________________
![]() Windows 7 ultimate 64 - i7 2600k - Asus P8P67 - 2 x Radeon HD 6970 2 Gb - 12 Gb Ram Corsair - SSD OCZ Vertex 2e 120 Gb - HD WD Caviar Black 1 Tb - Coolermaster Silent Pro Gold 1000 W - res 1360x768 - Logitec G940 Hotas - Saitek Combat rudder pedals - Trackir 5 |
|
#5
|
|||
|
|||
|
These graphs only show performance from 2000/3000m and up, whereas the previous graphs showed performance from 0m and up.
It's very interesting to note that between 3000 and 5000m, the patched 109E4 performs better than RL, whereas both the Rotol Hurri and the MkIa Spitfire perform worse than RL at these altitudes. Please can we see graphs for the Spits and Hurris from 0m and up, so we can make a true comparison? Many Thanks. Last edited by ATAG_Dutch; 04-24-2012 at 02:48 PM. |
|
#6
|
|||
|
|||
|
Quote:
|
|
#7
|
||||
|
||||
|
Thanks, Black Six. At last we finally know why the Spitfire Ia's top speed at sea level is 240 mph. The slope of the curve was simply applied to the 0 - 3000 m gap in information, so 0 feet = 240 mph. Mystery solved.
__________________
|
|
#8
|
|||
|
|||
|
Quote:
|
|
#9
|
|||
|
|||
|
Quote:
I don't know how our FM programmer made this planes for game in 2011. |
|
#10
|
|||
|
|||
|
Quote:
Post-patch it seems to be slightly less (Maybe I just want so see that), maybe 25km/h for each 1000m. This would result in 415km/h (=260mph). Of course that won't help much against the 460/490 km/h of the Bf 109. IMHO the base speeds are not that badly implemented compared to historical values. However the WEP, which was historically available for the Bf 109 only for take-off and up to 1-1.5km gives the in-game Bf 109 a huge speed advantage. Last edited by 41Sqn_Banks; 04-24-2012 at 03:57 PM. |
![]() |
|
|