Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik > Daidalos Team discussions

Reply
 
Thread Tools Display Modes
  #1  
Old 04-23-2012, 11:18 PM
=FPS=Salsero =FPS=Salsero is offline
Approved Member
 
Join Date: Sep 2009
Posts: 45
Default

1. A lot of people on the dogfighting servers would greatly appreciate if on most of the maps some patches of the terrain will be levelled making these patches good for placing there airstrips. No need to change the bitmaps. Just level out the mesh, and remove the auto-generated trees. Lvov, Chekhoslovakia, Bessarabia, Ardennes, Kiev, Crimea, and Kurlandia are the prime targets for such mod. I can highlight the appropriate places on request.

The sample map, with airstrips placed on some suitable places is attached.


2. It seems that the most powerful ordnance set against the soft targets carried by Il-2 family planes is 4*ROFS-132+4*FAB-100, carried by on the Il-2 late 42. Later versions are much less effective, like Il-2 Type 3 with 4*FAB-50+4*ROFS-132, with Il-10 seemingly being the worst one with his 4*RS-82+ 4*FAB-50. Is it possible to supply late Il-2s and il-10 with a more decent set of ordnance, e.g 2-6*fab50 + 4* rs-132/rofs-132/m13? By the way, Il-10 could carry OFAB-100, which were much more efficient than FAB-100, and a pair of FAB-250.

3. It is known that some A-20Gs in USSR were fitted with a navigator seat (between the pilot and a turret) and a Soviet bombsight. Is there any possibility for a such field mod? actually, only having a bombsight view for a navigator would be sufficient.

4. Is it possible to rename german AB-1000 and AB-500 as RRAB-1000 and RRAB-500 and make them available for Soviet bombers of the 1939-1942 period? Changing the skin for these bombs to one resembling the true RRABs would be beneficial too. RRABS were uses quite a lot during that time.

5. USSR was using incendiary bombs - e.g. ZAB-100-40p, made from paper. It would be nice to have some of these.

6. A set of vertical textures of a different forest types would be extrremely handy to solve the problems of "invisible trees" near the airfields-targets-etc.
Attached Files
File Type: zip Bess.zip (1.0 KB, 7 views)

Last edited by =FPS=Salsero; 04-24-2012 at 02:19 PM.
Reply With Quote
  #2  
Old 04-24-2012, 11:05 AM
WmP WmP is offline
Registered Member
 
Join Date: Apr 2012
Posts: 6
Default

Flyable: TBF, B5N, B6N.
Reply With Quote
  #3  
Old 04-24-2012, 11:23 AM
_1SMV_Gitano _1SMV_Gitano is offline
Approved Member
 
Join Date: Oct 2007
Posts: 217
Default

Quote:
Originally Posted by WmP View Post
Flyable: TBF [...]
Flyabe TBF or any other NG-related material is a no-go. There is nothing we can do about it.
__________________
Reply With Quote
  #4  
Old 04-24-2012, 11:38 AM
WmP WmP is offline
Registered Member
 
Join Date: Apr 2012
Posts: 6
Default

Quote:
Originally Posted by _1SMV_Gitano View Post
Flyabe TBF or any other NG-related material is a no-go. There is nothing we can do about it.
NG?
Reply With Quote
  #5  
Old 04-24-2012, 11:44 AM
Vulcanel Vulcanel is offline
Approved Member
 
Join Date: Mar 2010
Location: Zaragoza, Spain
Posts: 15
Default

Quote:
Originally Posted by WmP View Post
NG?
Northrop Grumman royalties related issue... you know, lawyers.
Reply With Quote
  #6  
Old 04-24-2012, 12:14 PM
WmP WmP is offline
Registered Member
 
Join Date: Apr 2012
Posts: 6
Default

Quote:
Originally Posted by Vulcanel View Post
Northrop Grumman royalties related issue... you know, lawyers.
But TBF is more than 70 yers old, and Il-2 alredy have nonflyable model of TBF! It's sooooooooo stupid...

_1SMV_Gitano, Hmm... What about TBY?
Reply With Quote
  #7  
Old 04-24-2012, 12:25 PM
MicroWave's Avatar
MicroWave MicroWave is offline
Approved Member
 
Join Date: Sep 2009
Posts: 144
Default

Quote:
Originally Posted by WmP View Post
But TBF is more than 70 yers old, and Il-2 alredy have nonflyable model of TBF! It's sooooooooo stupid...

_1SMV_Gitano, Hmm... What about TBY?
10 pages about NG issue:
http://forum.1cpublishing.eu/showthr...light=ng+issue
__________________
A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away.
Reply With Quote
  #8  
Old 04-24-2012, 11:44 AM
SaQSoN SaQSoN is offline
Approved Member
 
Join Date: Oct 2008
Location: Nowhereland
Posts: 340
Default

Quote:
Originally Posted by WmP View Post
NG?
Someone, please, add NG story into FAQ section!!!

Do we have one, BTW?
Reply With Quote
  #9  
Old 04-24-2012, 06:31 PM
=FPS=Salsero =FPS=Salsero is offline
Approved Member
 
Join Date: Sep 2009
Posts: 45
Default

6. Make a special setting to turn on and off the searchlights at the desired time. Searchlights add a lot to the atmosphere, whilst the engine usually turns them on too late.
Reply With Quote
  #10  
Old 04-24-2012, 08:30 PM
Luno13 Luno13 is offline
Approved Member
 
Join Date: Oct 2011
Posts: 370
Default

Quote:
Originally Posted by =FPS=Salsero View Post
1. A lot of people on the dogfighting servers would greatly appreciate if on most of the maps some patches of the terrain will be levelled making these patches good for placing there airstrips. No need to change the bitmaps. Just level out the mesh, and remove the auto-generated trees. Lvov, Chekhoslovakia, Bessarabia, Ardennes, Kiev, Crimea, and Kurlandia are the prime targets for such mod. I can highlight the appropriate places on request.

The sample map, with airstrips placed on some suitable places is attached.


2. It seems that the most powerful ordnance set against the soft targets carried by Il-2 family planes is 4*ROFS-132+4*FAB-100, carried by on the Il-2 late 42. Later versions are much less effective, like Il-2 Type 3 with 4*FAB-50+4*ROFS-132, with Il-10 seemingly being the worst one with his 4*RS-82+ 4*FAB-50. Is it possible to supply late Il-2s and il-10 with a more decent set of ordnance, e.g 2-6*fab50 + 4* rs-132/rofs-132/m13? By the way, Il-10 could carry OFAB-100, which were much more efficient than FAB-100, and a pair of FAB-250.

3. It is known that some A-20Gs in USSR were fitted with a navigator seat (between the pilot and a turret) and a Soviet bombsight. Is there any possibility for a such field mod? actually, only having a bombsight view for a navigator would be sufficient.

4. Is it possible to rename german AB-1000 and AB-500 as RRAB-1000 and RRAB-500 and make them available for Soviet bombers of the 1939-1942 period? Changing the skin for these bombs to one resembling the true RRABs would be beneficial too. RRABS were uses quite a lot during that time.

5. USSR was using incendiary bombs - e.g. ZAB-100-40p, made from paper. It would be nice to have some of these.

6. A set of vertical textures of a different forest types would be extrremely handy to solve the problems of "invisible trees" near the airfields-targets-etc.
Regarding point 1: These maps have plenty of flat areas. These can be turned into "airstrips" by placing a Home Base object, setting the desired radius, and setting "friction" (bumpiness of terrain) to 0 so it can be landed on. Then it's just a matter of adding objects to indicate a runway (fires, tarps, etc).

Regarding point 2: It is my understanding that Soviet ground attack doctrines changed. Before, it was "drop as much ordinance as possible - destroy the target completely or stick around to use all ammo". After a great deal of losses, this became "hit and run, live to fight again".

The outcome is reduced load-outs. The Il-10 was built to be much smaller than the Il-2, and never carried as much as its predecessor. It has enough ammo, rockets, and bombs to make one pass and then return home.

About point 5: Incendiary explosives confer no advantages in the game, besides looking cool. Il-2 just doesn't have the right targets and target density for these to be effective.

Fix for trees would be nice. I've tried placing tree objects around the treeline, but these are very short compared to the canopy of the layered forests.

Last edited by Luno13; 04-24-2012 at 08:36 PM.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:13 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.