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| Technical threads All discussions about technical issues |
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Thread Tools | Display Modes |
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#1
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in any regard, that was a dollar I didn't mind losing Just admit it; you don't really want realism, you just want bigger easier spotting aaand if you really did want realism - you be have a cockpit frame mock up sat in front of your open cockpit view on your screen so you could see around the confines of the cockpit frame.
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Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4 Stand alone Collector's Edition DCS Series Even duct tape can't fix stupid... but it can muffle the sound. |
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#2
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Having just done a bit more flying and switching between 70 and 30 fov, it is actually EASIER to spot dots in 70 fov, in some cases, than 30.
So the concerns of wolf and ilk are completely misplaced. Zoomed fov can actually make spotting aircraft more difficult, although double checking on the nature of a dot/contact is much easier. |
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#3
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FoV doesn't zoom... binoculars do though, bringing an element of higher level flying difficulty (realistic) with them
__________________
Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4 Stand alone Collector's Edition DCS Series Even duct tape can't fix stupid... but it can muffle the sound. |
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#4
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Let's just say that both 'zoom' by taking a small angle of our field of view and re-focussing it to take a larger portion of that field of view. Small FOV's do this by rendering only a small part of the ingame view and having it cover the full viewing plane/monitor, which would normally display a much wider view. Binoculars do this by taking light from a small part of our field of view and realigning and refocussing it to take a larger portion of our retina. The principle however, in both cases, is the same. And perhaps once you understand why, you will grasp why FOV needs to match the field of view taken by your monitor in order to present a 1:1 view. Then maybe you can end your insistence on 60 being the 'perfect' fov and opposition to the practice of switching between FOV's and realise that, like all viewing technologies, FOV is a compromise compared to our real world visual acuity. We don't do it to make the 'dots bigger' (it actually makes them smaller relative to everything else and much harder to spot) but in order to prevent things becoming dots in the first place and to see everything more clearly like it would appear in real life. Last edited by irR4tiOn4L; 04-26-2012 at 02:02 PM. |
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#5
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no, its not the same principle (FoV v's Binoculars) not by a long shot - try again
__________________
Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4 Stand alone Collector's Edition DCS Series Even duct tape can't fix stupid... but it can muffle the sound. |
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#6
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Please explain how binoculars work, and how FOV works. |
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#7
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Do you? (and derision doesn't count
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__________________
Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4 Stand alone Collector's Edition DCS Series Even duct tape can't fix stupid... but it can muffle the sound. Last edited by Wolf_Rider; 04-26-2012 at 06:05 PM. |
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#8
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It seems to me the 30 fov makes the cockpit and frame appear the correct size and removes the distortion seen in the wing angles. Planes flying in formation with you also appear at the correct distance and size along with better detail.
The further away objects and landscapes are then the less difference a change in fov seems to make. The biggest drawback of a narrow fov is that the view of close to middle distances is somewhat restricted giving a strong feeling of lost situation awareness. Is this problem removed at all when using a three monitor setup with its much increased peripheral vision? |
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#9
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which translates as "make the dots bigger"
__________________
Intel 980x | eVGA X58 FTW | Intel 180Gb 520 SSD x 2 | eVGA GTX 580 | Corsair Vengeance 1600 x 12Gb | Windows 7 Ultimate (SP1) 64 bit | Corsair 550D | Corsair HX 1000 PSU | Eaton 1500va UPS | Warthog HOTAS w/- Saitek rudders | Samsung PX2370 Monitor | Deathadder 3500 mouse | MS X6 Keyboard | TIR4 Stand alone Collector's Edition DCS Series Even duct tape can't fix stupid... but it can muffle the sound. |
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#10
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Boy, you really didn't do well in school, did you? I bet corporal punishment was banned when you were a kid. Too bad.
The dots ONLY means the high contrast pixels that appear instead of aircraft at long distances. And those don't get any bigger. Go on. Try it and prove me wrong! IF it looks like an ass, smells like an ass and talks like an ass.. Anyway, you've had your fair chance. You want to stay ignorant? Your choice. Last edited by irR4tiOn4L; 04-27-2012 at 03:43 PM. |
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