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| Star Wolves 3D space RPG with deep strategy and tactical elements |
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#4
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IIRC stealth reduce the range which is needed to detect/see a certain ship. Mothership "signature" is so big that stealth modules are really useless but if you put 4 stealth modules on a fighter you'll be able to kill every enemy ship without being noticed. It's not fun at all cause it makes the game f@cking easy (especially when you use missiles/torpedoes).
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