Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Technical threads

Technical threads All discussions about technical issues

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #22  
Old 04-05-2012, 06:36 PM
GraveyardJimmy GraveyardJimmy is offline
Approved Member
 
Join Date: Apr 2011
Posts: 258
Default

Quote:
Originally Posted by Stealth_Eagle View Post
Posted by Luthier on the bug tracking site:

"Updated by luthier 1 day ago
Status changed from New to Closed
Will not be changed. Engine model for AI is inherently simpler than that for the player. If we decide to make it more complex, there'll be a domino effect, and in any case there are more apparent game-affecting issues due to this than start-up.

Just assume that AI pilots have thorough mechanics, and yours is a lazy drunk."
I assume that since it is possible to have an airstart it is at least possible to have a prewarmed up engine for takeoff. Hope they can implement that for the player. Or at least a pause before the other aircraft take off.
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:54 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.