Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #22  
Old 04-01-2012, 09:31 PM
slm slm is offline
Approved Member
 
Join Date: Oct 2007
Posts: 160
Default

Agree. When planes are moving fast, you don't necessarily notice 3d model details the same way you do from static screenshots. But the improved damage model, new effects like smoke from MGs when a plane is firing etc. clearly improve the game.

Still, it's advances that make AI planes fly better etc. that I appreciate most. If planes and ground units behave more realistically (as if a human player was controlling them), those mean more to me than more and more polygons. And of course playability features that allow creating better missions.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:57 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.