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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 03-26-2012, 07:37 PM
GraveyardJimmy GraveyardJimmy is offline
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Originally Posted by Sutts View Post
Now you're embarrassing yourself mate, better stop before you make it any worse.

I admit there's a lot of work by graphic artists and 3D modellers in those games but in the end it's just a bunch of complex animations and scripted conversations with triggers, strung together with a bit of action to keep things interesting. Do you really believe they've modelled gun ballistics in those games? It's all smoke and mirrors.

Nowhere near the complexity of a flight sim which simulates the world and complex machines within it which interact in 3 dimensional space.
Not only this, but it doesn't matter at all that there is a huge world. The world is not rendered all at the same time and there are view distance sliders for all objects that get rendered. The world is all created beforehand and they had 8 people just for dungeon design- not textures, art assets, graphics engine etc. With Cod there is haze, but there is far more being rendered (eg. buildings- each one is a 3d model, unlike skyrim).

The studio is so big they have their own (not the buildings) gym and a massive kitchen. As you can see from development pictures and updates, the CoD team barely fill a room. You cant compare the two really.
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Old 03-26-2012, 08:01 PM
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addman addman is offline
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I'm sorry to say, adonys but Skyrim for example is not a good example. Physics are off, there is no advanced a.i, everything you see is either 100% scripted or just randomly generated. For example, how often do you see any NPC characters in that game, go in to town, buy some materials for armor/sword and then goes to the blacksmith and make him/herself an armor or sword and after that proceeds to the pub and asks someone for a quest?
That's right, it never happens in that game. NPC's are just standing around doing nothing or walking around doing nothing, spitting out the same dialog over and over and over again. There is barely any a.i at all in that game methinks, either NPC's are attacking you or attacking someone/thing else, that's Doom level a.i right there.

Yes, sometimes when you are outside of a town you may see some random stuff happening, a group of bandits fighting a dragon or something but that's all it is, randomly generated stuff that a computer from the 90's can handle. I love Skyrim, I have it on Steam (Mafia 2 also) but it's grossly overrated, it has pretty graphics, cool dragons, interesting story, lovely music etc. but an advancement in videogames it is not IMO.
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Old 03-26-2012, 08:04 PM
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mazex mazex is offline
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For example, how often do you see any NPC characters in that game, go in to town, buy some materials for armor/sword and then goes to the blacksmith and make him/herself an armor or sword and after that proceeds to the pub and asks someone for a quest?
Hey! Try walking around like that all day if you have taken an arrow to the knee yourself!
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Old 03-26-2012, 08:08 PM
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Hey! Try walking around like that all day if you have taken an arrow to the knee yourself!
Shoot me, please do it.
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