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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 03-22-2012, 09:44 PM
Jatta Raso Jatta Raso is offline
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hi, quick question, just curious:

reseted the stats again, in middle of the month? i thought you did it by the end of every 1 or couple months, or it has to do with the time you choose to do server maintenance?

again no problem, congrats on the server, i'm just curious at how it works.
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Old 03-22-2012, 09:56 PM
ATAG_Bliss ATAG_Bliss is offline
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As explained on our forums, we had to do this as one of the databases became corrupt after all the updates. I could go through a whole bunch of databases and find the corrupt file, but I really don't have 5 hours to spare to do that atm.

The updates were supposed to take around 30 minutes and that alone ended up taking around 6 hours of my time. So I took the easy route. As Luthier would say, these stats are just a "placeholder" for what we have in the works anyhow
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Old 03-24-2012, 03:57 AM
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bw_wolverine bw_wolverine is offline
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I know the blown up stuff is nice to look at, but is there any way to script removing the objects entirely?

I just spent the last 30 minutes trying to keep a target defended that was supposedly already destroyed. The models showed as pristine condition to me, but were apparently blown up already.

Dunno. This might help.

I won't fly with the server messages on. I think it's cheating since it shows info you can't know. So I don't get any messages about destroyed bits and pieces. Just the big ol' BLUE HAS DESTROYED OBJECTIVE X message in orange/red that shows up.

Anyway, I understand if there's nothing that can be done or will be done. It just sucks a lot to be telling people to defend something and then have Blue win the match at a different location.
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Old 03-24-2012, 05:18 AM
ATAG_Bliss ATAG_Bliss is offline
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Quote:
Originally Posted by bw_wolverine View Post
I know the blown up stuff is nice to look at, but is there any way to script removing the objects entirely?

I just spent the last 30 minutes trying to keep a target defended that was supposedly already destroyed. The models showed as pristine condition to me, but were apparently blown up already.

Dunno. This might help.

I won't fly with the server messages on. I think it's cheating since it shows info you can't know. So I don't get any messages about destroyed bits and pieces. Just the big ol' BLUE HAS DESTROYED OBJECTIVE X message in orange/red that shows up.

Anyway, I understand if there's nothing that can be done or will be done. It just sucks a lot to be telling people to defend something and then have Blue win the match at a different location.
Well, every 15 minutes the server tells you what objectives have been completed and the time remaining in the mission. I understand not wanting to see the server messages to a degree, but you'd have to assume in real life if something on, say, the English coast got attacked/destroyed, you'd have a pretty good chance of knowing about it fairly quickly. That's why those server messages scroll through telling you that in 15 minute intervals.

And if you hop into the mission during the middle of it, you'd have no idea what to protect/attack without them.
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Old 03-24-2012, 06:17 AM
adonys adonys is offline
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You should add radio comms for getting info about the current submission's objectives.
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Old 03-24-2012, 04:59 PM
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SiThSpAwN SiThSpAwN is offline
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Quote:
Originally Posted by ATAG_Bliss View Post
Well, every 15 minutes the server tells you what objectives have been completed and the time remaining in the mission. I understand not wanting to see the server messages to a degree, but you'd have to assume in real life if something on, say, the English coast got attacked/destroyed, you'd have a pretty good chance of knowing about it fairly quickly. That's why those server messages scroll through telling you that in 15 minute intervals.

And if you hop into the mission during the middle of it, you'd have no idea what to protect/attack without them.
Yeah, I would have to agree, maybe not as fast as today, but I am sure back then they would be able to tell you if an objective was hit, maybe not to the accuracy we get with the messages but you would know something....
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Old 03-25-2012, 05:25 PM
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bw_wolverine bw_wolverine is offline
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Is there no way to script those messages to go to the chat window or 'voice' text instead?

Again I understand if no change is made. I'm mostly just asking for my own info. The server messages stuff kills the immersion for me with all the player kill/join/leave stuff.
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Old 03-29-2012, 05:05 PM
pupaxx pupaxx is offline
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Hi to all ATAG masters,
the miracle happened! For the third evening consecutively I grabbed some hours to my family and enjoyed some battles on your server. Great community!
My ask is: would be possible implement your mission with some bomber formations tasked for bombing the City and industrial districts simulating some sept 1940 raids? I ask for this for a specific purpose that is to lighten the combat pressure over the coastal airports in south england. It is a bit predictable the axis on which the combats will occur. If u would plan some bomber ingressing the south england from routes along splintered paths and deep in the territory, more people would be temped to adopt a more reasoned defensive tactic and would not set up a giant meleè over the southern airports.
Thanks
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Old 04-04-2012, 09:23 AM
5./JG27.Farber 5./JG27.Farber is offline
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Quote:
Originally Posted by bw_wolverine View Post
Is there no way to script those messages to go to the chat window or 'voice' text instead?

Again I understand if no change is made. I'm mostly just asking for my own info. The server messages stuff kills the immersion for me with all the player kill/join/leave stuff.
+1 I hate the Orange in your face text, shame its not at the top of the screen and slightly smaller. Or in the chat bar.


Not quite sure what all the changes are. Although its certainly differrent.
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