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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 03-12-2012, 05:00 PM
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bw_wolverine bw_wolverine is offline
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Quote:
Originally Posted by DaRat View Post
Aah that's interesting!

I was on the other night with a pal and we decided we were going to try and crew a 110 together. My friend was unable to get into my 110 as it was showing the 'WPF Unavailable' message. Do all players who want to fly in the same aircraft have to first spawn at the same airfield?
Correct. If you want to fly in his 110, spawn in another one at the same airfield, hit ESC, then double-click on the vacant gunner seat (which should just be blank instead of saying WPF Unavailable).

That should do it.
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  #2  
Old 03-12-2012, 06:53 PM
5./JG27 Lehmann 5./JG27 Lehmann is offline
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Quote:
Originally Posted by bw_wolverine View Post
Correct. If you want to fly in his 110, spawn in another one at the same airfield, hit ESC, then double-click on the vacant gunner seat (which should just be blank instead of saying WPF Unavailable).

That should do it.
Fantastic, many thanks!
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  #3  
Old 03-12-2012, 08:44 PM
jimbop jimbop is offline
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For those on teamspeak (and you all should be!) who want to see who is talking and on channel in-game you can use either TSNotifier or the TS3 native Overlay plugin. TSNotifier seems to cause problems when running Fraps so here are the steps to get the Overlay plugin working in the current version of TS3:

1. Install TS3 v3.0.5 client.

2. Proceeded through the setup wizard and ticked Enable Overlay, agreed to the warning about anti-cheat.

3. Close TS3 and open the config_user.ini in %appdata%\ts3overlay. Add the following:

[LAUNCHER.EXE]
dll.force_loading=true

4. Start TS3, log onto 216.52.148.29:9987 and start CoD.

The C:\Users\Upstairs\AppData\Roaming\ts3overlay\confi g_user.ini entry looks like this after a successful test:

[LAUNCHER.EXE]
dll.force_loading=true
statistics.tried_in_version=3.3.5
statistics.doesnt_crash_in_version=3.3.5

Also discussed on the ATAG forum here.
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Old 03-12-2012, 08:56 PM
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JG52Uther JG52Uther is offline
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Hmmm is that an older version of TS? I have the latest version.
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Old 03-12-2012, 09:05 PM
jimbop jimbop is offline
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Originally Posted by JG52Uther View Post
Hmmm is that an older version of TS? I have the latest version.
3.0.5 is current.
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  #6  
Old 03-20-2012, 01:20 PM
pupaxx pupaxx is offline
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Hi all,
yesterday night (GMT +1) after weeks of inactivity I got two hours to dedicate to CloD. I connected to ATAG server as red player, as usual at take off you spawn in the middle of mess with 35 player fighting around, so I cautiously headed nortbound to gain altitude, then I turned eastbound trough the channel. At 8000ft I was almost feet dry over France heading towards 5-6 wellingtons on their bombrun mission. Closing in their 7oclock I spotted a lone 109 climbing in their direction, I decided to go after him but when I gained his six oclock an heavy stutter almost freezed the pc. CTD was avoided but the contacts (109 and wellis) appeared frozen at midair, 20 seconds later connection with server was lost. At the following connection the players were only 5 and the mission started by night. It was a simply mission reloading or what? Does the mission voluntarly was launched by night or was it a server time mis-synchronization.
THX
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Old 03-20-2012, 01:43 PM
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SiThSpAwN SiThSpAwN is offline
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Quote:
Originally Posted by pupaxx View Post
Hi all,
yesterday night (GMT +1) after weeks of inactivity I got two hours to dedicate to CloD. I connected to ATAG server as red player, as usual at take off you spawn in the middle of mess with 35 player fighting around, so I cautiously headed nortbound to gain altitude, then I turned eastbound trough the channel. At 8000ft I was almost feet dry over France heading towards 5-6 wellingtons on their bombrun mission. Closing in their 7oclock I spotted a lone 109 climbing in their direction, I decided to go after him but when I gained his six oclock an heavy stutter almost freezed the pc. CTD was avoided but the contacts (109 and wellis) appeared frozen at midair, 20 seconds later connection with server was lost. At the following connection the players were only 5 and the mission started by night. It was a simply mission reloading or what? Does the mission voluntarly was launched by night or was it a server time mis-synchronization.
THX
The server does restart when all objectives are completed by one side, usually there is on screen notifications of the server restart though... perhaps you join right at the end?
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