Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 02-24-2012, 04:42 PM
JG53Frankyboy JG53Frankyboy is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,162
Default

Quote:
Originally Posted by MajorBoris View Post
I loved the AAA defending the train! You can bet that will be a postion that gets play!

Adding more game play options is just that, variety, possibilities, strategy, however you describe it, it can only add to the feeling of a living lanscape that begs to attacked and defended.

"Who needs this stuff" some continue to say yet with that attitude I spose they dont need trees, buildings , vehicles, grass, untill we get the flight sim "they paid for". We could go on and on(and many have) in that direction but with out a living ground we would be in space!
few would be complain (i guess) about improved AI of ground objects or their improved DM...... if all this needs to by playable with "cockpits"....another story IMHO.

But 1C made their decission , lets wait and see how it will develop ! But its a forum about this game, and i think im allowed to say that i dont like it, in which way (showed by official WIP videos!) it SEEMS to develop.
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 12:57 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.