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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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why should the sim struggle with clouds when every other sim manages clouds that look 100 times better than this? I really question the coding in this game.
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#2
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It's a bug that was introduced a few patches back, I expect it will be another thing sorted by the new graphics engine which is why it hasn't been fixed yet.
__________________
i5 2500k - Asus P8P67Pro - Crucial M4 64GB - 8GB DDR3 - Geforce Ti 560 1GB - Xonar DG - W7 X64 SP1 |
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#3
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I fully expect the new graphics engine to resolve these issues a year on though, and have absolute faith that it will....Can't wait. |
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#4
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#5
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Nevermind though, thats enough 'the clouds were always fine' revisionism and untruth for one day, tis the past and I'm sure we all look forward to the imminent improvements. |
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#6
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Heres a reminder though "Dano mate, its not really a 'bug that was introduced a few patches ago' at all. The clouds have been crap and caused performance issues from day one (March last year when I bought the C.E. edition). The crapness was just somewhat 'amplified' by what seems to be the particle issues in the later patchs which also causes massive slowdowns with smoke for most people, but its always been a concern. 'Oh wait', I'm not agreeing with you at all or 'admitting' anything .....I'm saying its always been an issue pre particle fiasco, the patch just made matters worse. I'm happy for you that clouds have always been 'fine' your end, thats great Dano. I have great rig and its never been 'fine', so I somewhat doubt your assertion. The 'evidence' is all there in numerous bug threads on this forum, and many others. Like I say though, nevermind.....and I'm glad you are happy with mediocrity. Roll on patch! |
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#7
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Err, Yes, I read that. What of it? Apart from it not being true, lol. Neither is 'they were fine'.
Y'know what.....it doesn't matter man. Cheers. |
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#8
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If ye say so mate, lol....Out.
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#9
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[QUOTE=Buckie;393254]why should the sim struggle with clouds when every other sim manages clouds that look 100 times better than this? I really question the coding in this game.[/QUOTE
It's not just cloud graphics but a whole weather system generator. Lots of stuff going on behind the curtains. Not sure if that is a smart thing with todays hardware but if they get it to work properly it could be brilliant. Weather related accidents killed more pilots in WWII than enemy action. It also altered targets and screwed up missions in progress. Realistic weather will make, transport, recon and other "non combat" missions more interesting. Be fun making a mision and putting in historic weather including high and low pressure areas and warm and cold fronts with the coresponding cloud formations. Probably 5 years away as far as hardware is considered but nice to know it could be done at some point. |
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