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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 02-20-2012, 07:40 PM
Chivas Chivas is offline
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Quote:
Originally Posted by pupo162 View Post
that comment made next to zero logic.
No point in trying to explain it too you.
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Old 02-20-2012, 07:52 PM
pupo162 pupo162 is offline
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Quote:
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No point in trying to explain it too you.
why?
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Old 02-20-2012, 08:25 PM
zipper
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Graphics and realism are always important in a flight sim, but ultimately, which ever one you choose, it is a game and will be *played* like one by the majority of customers if it is successful. You have to be able to jump in a plane and fly to the fight and shoot the baddies in a *seemingly* realistic way while at the same time not having too big a learning curve. As a real world taildragging pilot I see CloD as being only somewhat closer to realistic flying than other games but it too falls short enough to prevent me from forgetting that its just a computer game. It will be interesting to see how World of Planes does in the market.


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Old 02-21-2012, 01:59 PM
Sutts Sutts is offline
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As a real world taildragging pilot I see CloD as being only somewhat closer to realistic flying than other games but it too falls short enough to prevent me from forgetting that its just a computer game. It will be interesting to see how World of Planes does in the market.
I'd be very interested to know your view on what you think is missing from CloD in terms of the feeling of realistic flying. Missing tubulence perhaps?

Thanks
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Old 02-21-2012, 02:06 PM
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furbs furbs is offline
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Prop wash?
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Old 02-21-2012, 03:01 PM
recoilfx recoilfx is offline
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collision model.

Landing gear/traction model.
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Old 02-21-2012, 03:11 PM
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Ground handling?
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Old 02-21-2012, 06:31 PM
6S.Manu 6S.Manu is offline
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One day you guys will tell me what you really like about the CEM in this half-sim... Take out the OVERHEAT label from IL2 and the management it's almost the same. Of course there is the oil radiator too... but the funny thing is that both the radiators do not work correcly IIRC so...

About WoPlanes: I really really really like the terrain and the haze effect... tracers and smoke are very good, the flames are similar to the IL2's one, and are not so different from CloD (I still remember when Oleg posted the first images of the flaming bomber)
Regarding map size: it's really a problem??? I'm against very big maps if the target of the sim to fight: wider maps means lesser probability to find the enemy, above all with the horrible target visibility of CloD. Bigger is not better...

I like the external models too, of course the cockpits of Clod are better but I don't care about that if I want to have a combat sim. What I'm saying is that I would prefer worser models/graphics but better playability/simulation.

Then talking about DM and FM... maybe CloD's DMs are more detailed but there is not guarantee that they are correct, above all then FMs are totally broken since the release.

I would easily take a great combat simulator with 2003 graphics over a broken simulator with beautiful graphics...
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