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  #1  
Old 02-20-2012, 04:51 PM
[URU]BlackFox [URU]BlackFox is offline
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I read in a book from Martin Caidin that it was the last plane in a formation the one to keep an eye on the 6 o'clock section. Of course I have no clue if the AI in the game "talk" to each other, so this is just pure speculation.

Having only the last plane in each flight do the "check manouvers" could solve the issue, while still keeping the new AI "blind spots" active.

But then again, I don't know if the code would allow for any of this, just trying to help.
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  #2  
Old 02-21-2012, 12:59 AM
CzechTexan CzechTexan is offline
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I suppose this is not a bug and is probably in the wrong forum but it is "A/I" so here is my post.

Sorry if this has been covered but i have not read all 12 pages...
I'm trying to get fighters like F4F-4 and P-400 to strafe ground targets and Japanese landing craft. They will not do it. I've tried everything I can think of.

If you add bombs to the Wildcat it will attempt to bomb and the same with P-39D-1 (my substitute for P-400 for ground attacks).
Lots of strafing were done with these on Guadalcanal and I'm just trying to make a good re-enactment of it but it's just not working.
Any suggestions or maybe a fix in the future?
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  #3  
Old 02-21-2012, 04:25 AM
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Aviar Aviar is offline
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Quote:
Originally Posted by CzechTexan View Post
I suppose this is not a bug and is probably in the wrong forum but it is "A/I" so here is my post.

Sorry if this has been covered but i have not read all 12 pages...
I'm trying to get fighters like F4F-4 and P-400 to strafe ground targets and Japanese landing craft. They will not do it. I've tried everything I can think of.

If you add bombs to the Wildcat it will attempt to bomb and the same with P-39D-1 (my substitute for P-400 for ground attacks).
Lots of strafing were done with these on Guadalcanal and I'm just trying to make a good re-enactment of it but it's just not working.
Any suggestions or maybe a fix in the future?
The AI will not attack ships with guns only. As Oleg used to say...this is a 'feature', not a bug.

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  #4  
Old 02-29-2012, 12:03 AM
Sapper Sapper is offline
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Quote:
Originally Posted by CzechTexan View Post
I suppose this is not a bug and is probably in the wrong forum but it is "A/I" so here is my post.

Sorry if this has been covered but i have not read all 12 pages...
I'm trying to get fighters like F4F-4 and P-400 to strafe ground targets and Japanese landing craft. They will not do it. I've tried everything I can think of.

If you add bombs to the Wildcat it will attempt to bomb and the same with P-39D-1 (my substitute for P-400 for ground attacks).
Lots of strafing were done with these on Guadalcanal and I'm just trying to make a good re-enactment of it but it's just not working.
Any suggestions or maybe a fix in the future?
Try using the P39D2 armed with the 37mm.
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  #5  
Old 02-29-2012, 10:04 PM
Lonestar Lonestar is offline
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Hi,
I do not know whether someone has this already observed, but the F4U1A AI behaves during a bombing run from a certain height very strange!
At a height above 1250m, the F4U1A extend his undercarriage and goes into a dive! The bombs will triggered and the undercarriage again retracted!

Saw it in 4.11m plus hotfix patch during a DCG mission and a test mission in FMB!
Payload F4U1A: 2x500

picture: EDIT

Hope it helps!

Last edited by Lonestar; 02-29-2012 at 11:48 PM.
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  #6  
Old 02-29-2012, 11:23 PM
jameson jameson is offline
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Lonestar, see 3'40" on:

It's normal behaviour apparently
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  #7  
Old 02-29-2012, 11:47 PM
Lonestar Lonestar is offline
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Oh, interesting!
I've never seen that before, then all back!
Many thanks for the vid, jameson!
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  #8  
Old 03-08-2012, 10:53 AM
Derda508 Derda508 is offline
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Hi there,

as some people before mentioned, the "stealing" of kills by friendly ai is a real nuissance esp. for offliners.

Otherwise I love the new ai!
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  #9  
Old 02-21-2012, 01:23 PM
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FC99 FC99 is offline
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Quote:
Originally Posted by [URU]BlackFox View Post
I read in a book from Martin Caidin that it was the last plane in a formation the one to keep an eye on the 6 o'clock section. Of course I have no clue if the AI in the game "talk" to each other, so this is just pure speculation.

Having only the last plane in each flight do the "check manouvers" could solve the issue, while still keeping the new AI "blind spots" active.

But then again, I don't know if the code would allow for any of this, just trying to help.
Lot of different techniques were used in RL, we are currently examining our options and we will make some changes to make AI capable to check their six and at the same time to keep their formation.

Quote:
Originally Posted by CzechTexan View Post
Sorry if this has been covered but i have not read all 12 pages...
I'm trying to get fighters like F4F-4 and P-400 to strafe ground targets and Japanese landing craft. They will not do it. I've tried everything I can think of.
I'll take a look at it, can't promise anything for 4.11.1 , if we make changes they will be in 4.12 at earliest.
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  #10  
Old 02-22-2012, 01:50 AM
CzechTexan CzechTexan is offline
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Quote:
Originally Posted by FC99 View Post
I'll take a look at it, can't promise anything for 4.11.1 , if we make changes they will be in 4.12 at earliest.
Great! I guess it has been a "feature" and I just never noticed it because i mainly used the Sturmovik for ground attacks and not other fighters.
I do think fighters need to be fixed for strafing to make it more realistic though. Thanks for the reply!
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