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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 04-03-2008, 02:41 AM
LEXX LEXX is offline
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Chivas::
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Its fine for us to support some part time modders, but be carefull what you wish for.....it could kill the golden goose. There are very few passionate air combat developers out there.
All the Passionate air combat developers in the field know the benefits of modding to their paying customers, or they are developers of Pay-To-Play Online sims. Oleg is a Newbie in the field, and he is learning as we poast.
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Old 04-03-2008, 02:46 AM
tater tater is offline
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The Slot aimed at March 31st for completion, and while we didn't hit that date, we are very close, indeed.
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Old 04-03-2008, 02:51 AM
GOZR GOZR is offline
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What i saw of the Slot , It that it was a really details oriented map very close to reality..
I was very glad to see it and actually made me want to fly again..

To whom may concern i say Great job.
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Old 04-03-2008, 03:00 AM
tater tater is offline
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BTW, I think that the continuing interest and desire to improve gameplay options for Il-2 shows how very well built it was in the first place.

<S> Oleg, et al, and I look forward to purchasing SOW.
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Old 04-03-2008, 03:12 AM
Thrud Thrud is offline
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hopefully 1c will see that it is user generated content that will extend the life of the product (any product) and all that is needed from the devs is the game engine and the tools to work within that engine and the community will do the rest. 1C will still get thier money because everyone will need thier game engine and tools. let the community do the rest.

look at the MS flight sim business model. they've been making money on that title since 1976. it was around 3 years before Windows was.
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Old 04-03-2008, 03:16 AM
GOZR GOZR is offline
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Old 04-03-2008, 03:48 AM
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ElAurens ElAurens is offline
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In fairness you cannot compare Microsoft's flight procedure simulator to an air combat simulator. The markets are totally different, their uses are utterly different, and frankly the FS series in stock form has worse graphic textures than Oleg's by a mile. And as many map inaccuracies, if not more, as well.

I do give Microsoft credit though, they have made it possible for a number of "entrepreneurs" to bilk customers out of a lot of cash for single aircraft models and improved ground tiles. Quite the scam. Nice damage modeling too...

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Old 04-03-2008, 03:52 AM
csThor csThor is offline
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Some people here have a view on life, on business that really scares me. And obviously an amazing ability to ignore things they don't want to hear.
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Old 04-03-2008, 04:02 AM
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proton45 proton45 is offline
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I was just reading some comments on another forum (research and curiosity) and Gozr's attitude is pretty typical of the contempt that they seem to have for Oleg and his team...

The one big difference that I can see between the "AAA" crowd and the "Grey Wolfs" "Silent Hunter III" crowd is that the "Grey Wolfs" crowd seem to have a little more class then the "AAA" crowd. I haven't seen many examples of the "Grey Wolf" community openly mocking the developers of "Silent Hunter III" like the way the "AAA" community seem to mock Oleg....

Let me start off by saying that I have downloaded and used the Silent Hunter stuff (great mod) but I haven't tried any of the AAA stuff (yet). Some of the maps their working on look kind of interesting (I found it ironic that community members projected a "2 week" wait for some of the "mod maps" to be completed) and I might want to fly them some day...BUT, I just wish that they didn't see their work as a great big "FU" to Oleg...

For now, I don't think that I will try any of the mods...it would make me feel too "dirty".

Last edited by proton45; 04-03-2008 at 04:15 AM.
  #10  
Old 04-03-2008, 04:47 AM
Chivas Chivas is offline
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Quote:
Originally Posted by LEXX View Post
Chivas::
All the Passionate air combat developers in the field know the benefits of modding to their paying customers, or they are developers of Pay-To-Play Online sims. Oleg is a Newbie in the field, and he is learning as we poast.

Some Newbie...lol...created the definitive combat flight sim. I'm quite sure he's learning as we post, and has proven to have learnt more than any other combat flight sim developer and my guess he will continue to learn and outperform them. I wish he did have more competition, but he won't be getting competion any time soon from modders working on an old game engine.

In time, if we are very lucky, maybe one of these modders will have the ability to create his own game engine from scratch. Then he will have to learn to take the good salted with the crap of dozens of ingrate two book knowitall historians.
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