Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old 02-17-2012, 02:19 PM
carguy_ carguy_ is offline
Approved Member
 
Join Date: Oct 2007
Location: optimist
Posts: 647
Default

Quote:
Originally Posted by addman View Post
I can live with simplified ground/vehicles/artillery, as long as the planes are getting the most attention. Also, why would this tax computers more? First of all, if there are human players driving the vehicles then that must mean there's no A.I eating up system resources right? Less A.I=more clock cycles for other stuff right? Tank/vehicle physics are already in the game if you haven't noticed. I don't get that argument, why it should be more demanding on systems.
That is a great question material for 1C.

But since we are all speculating anyway, here`s how it was in IL2 and could be in CloD.
First off, the AI vehicles all have simplified physics enabled to reduce the burden to the CPU besides the fact that the AI calulations have to be done anyway.
In a potential Clod scenario where a tank is driven by a human instead of the AI, it would have "un-simplified" everything that matters - armor thickness, suspension physics, ballistics, damage model. So we end up in the same spot in case of CPU burden as when AI was driving those vehicles.

The situation you mentioned would mean leaving the same simplified everything, with the only difference in human driving them. That is a big ? in which way will 1C go with that.
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:43 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.