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CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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We should also define the Whiskey Trail, which I'm pretty sure is taking a direct route to Calais, especially when taking off from "Mansgate".
I think the OP also couldn't find a city named in a radar alert. I've had that happen, too, and only found a name once after zooming in more closely on the map until more city names were visible, then looking verrry carefully. Charlo |
#2
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Hi fellas,
I've been away for a few weeks with traveling on business and had a death in the family. I figured we would have had a patch by now so I could throw some other missions in, but I guess that's not happening for another few weeks (I hope!) So in the time being, I'm going to modify some of these missions to be able to run them in the current format of the game (launcher crash time constraints). I understand the same thing gets old all the time. There will be some also be some maps with the IIa/E4 (both limited) and some early morning/late in the day stuff just to change it up a bit. Hoping the 1st one can get done sometime this weekend, and that we can incorporate it into a red wins = map A, blue wins = map B etc., type thing. No promises, but that's what's being worked on atm. Making a mission work right in this state of the game isn't very easy lol. So hold on to your shorts ![]() It also looks like the steam stats thingy took a crap. |
#3
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Welcome back Bliss
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__________________
ASUS Sabertooth MB--Intel 2600k@4.7--EVGA GTX580 3GB--Corasir 1200 watt psu--Corsair 16gb 1866--Corsair H70 cooler--Corsair 650d case--OCZ Vertex 3--Track IR5--CH Eclipse Yoke--CH Trottle Quadrant--CH MFP--CH Rudders-MSFF2 |
#4
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New mission up on Server 2. Yes it's the same battle area and shares many of the same airfields etc. Not much I can do on that front until the CTD's are solved. But it has a slightly different planeset and different objectives.
It starts at the butt crack of dawn (the forward fields have runway lights). And the new objectives include ships. Sadly ships aren't grouped together like airplanes in this sim yet, so I had to code 17 objectives just for the ships alone ![]() Anyhow it's 90% done (it still shares the same AI flights as server 1 currently) but I would appreciate any feedback. The objectives aren't going to be easy ![]() |
#5
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#6
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Hi Bliss, was flying on your server last night and wanted my squad mates to have the same skin, not custom skins but skins within the game, because we wanted to be able to identify each other. However no matter what we tried we could only see one skin (109E3) a bright shiney skin with no weathering which looked terrible. I understand removing custom skins because of stutter but could you allow stock skins within the game and weathering.
Thank you. |
#7
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Unfortunately Tree, only the default skin is applied and available when Custom skins are disabled. This is a game limitation and I'm sure Bliss highlighted this problem to the Devs. May be the next update performance improvements will allow custom skins (if the option to use Stock Game skins but still exclude custom skins for MP isn't included).
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MP ATAG_EvangelusE AMD A8 5600K Quad Core 3.6 Ghz - Win 7 64 - 8Gb Ram - GTX660ti 2Gb VRAM - FreeTrack - X52 - Asus 23' Monitor. |
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