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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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Thread Tools | Display Modes |
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#1
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Actually Stab/ZG 26 and Stab I./ZG 26 are known to have used fighter-style staff markings on the nose during the BoB. I provided photos to 1C to do that but apparently they didn't get it quite right. If it's not doable as it should be I recommend to remove it entirely.
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#2
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Also what would be nice if we could change the unit coding. At the moment we have to go with what ever is being used. ie say for example you have a full code of B3+IA we can't change the I to have a white outline. We can't change the B3+-A and as you know a lot of units sometime changed there codes for example 1./ZG1 used (S9+DH) or (2N+IH). So it would be nice if the text file gave us the option to set the squadron code or this could be done in the mission skin box although this would require too much programing. Matthew Last edited by acred99; 02-11-2012 at 07:23 AM. |
#3
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Actually the marking system is a lot more flexible than the 1946 one which was really set in stone. I guess such "cosmetic" issues are quite low priority for MG at the moment, especially considering they are writing a new GFX engine.
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#4
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I couldn't agree more it's a brilliant game no two ways about it. What will the new GFX engine do make the graphics even better or add more aircraft.
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#5
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Neither ... it's more like replacing the engine that runs it. Just "under the hood" stuff.
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#6
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Will they read these remarks though as the text file issue isn't that hard to fix.
Matthew |
#7
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Please dont use the Stickied questions/request thread for discussion.
I've moved the whole conversation into here. |
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