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IL-2 Sturmovik The famous combat flight simulator. |
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Thread Tools | Display Modes |
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#1
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Have to say haven't tried it for a long time, and computer is significantly better these days, can't even remember what the issues actually were supposed to be.
That being said, i like the plutonium effects so....... |
#2
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Most noticeably there are shadows after explosions, flak puffs and other smoke effects, and something that resembles "self shadowing" on them.
With the rig from my signature (+ x8 AA forced) I get occasional spikes down to ~35 FPS. Other than that sits in ~100 range. Completely doable with latest high end rigs. (4.11 un-moded)
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LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories Last edited by T}{OR; 02-06-2012 at 02:06 PM. |
#3
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Thank you very much, will check my conf.ini at once
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#4
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And please, how did you force AA?
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#5
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#6
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I will sugest turning dynamical lights to 0.
It will bring you to 1 FPS while straffing with canons, because of the bad handling of the canon explosions on ground, at least with the MK108. It will also remove the in cabin yellow glare while firing. |
#7
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Can I use this settings also for a Nvidia GT430 video card?
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#8
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Unfortunately probably not, you'll probably have to turn a few things down, thats a pretty weak card these days, certainly compared the 580 i'm using now,
http://www.hwcompare.com/9148/geforc...force-gtx-580/ that being said, until a 3 years ago i played on a worse card than you've got, and you can still get it looking pretty good. Last edited by fruitbat; 02-07-2012 at 02:52 PM. |
#9
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Hi,
is it true that typeclouds=1 doesn't work anymore? I saw a website saying it was removed after 4.09m. Mouse6DOFMove=1 --> Is it still existing? I can't find it anywhere in my updated conf.ini Is it under game or somewhere else I need to add it? Also, what's forest=3, landgeom=3, TexMipFilter=3, TexFlags.PolygonStipple=0 and TexFlags.DrawLandByTriangles=0 Also, always put conf.ini as read-only to not make the game revert it back. EDIT: Why perfect settings and some stuffs only work with Nvidia/AMD and not Intel HD? For example, on my new laptop, I have a Nvidia GTX 960m working very well in Perfect settings with great antialiasing, but when I try with my Intel HD 530 I don't have Perfect settings and have some bugs/glitches with textures. Just want to say that Intel HD 530 has all OpenGL shaders and stuffs up to 4.4. Maybe it's in the game code itself? I was like, this Intel HD is capable of running IL2 in Perfect at 60fps since it's an old game, but yes I'm capable, but the texture bugs and no Perfect settings is very weird. Will stuck to the GTX 960m for this old game. Last edited by nic727; 12-22-2016 at 04:00 PM. |
#10
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Hi!
Strange question mayby, I saw little higher settings few minutes ago, like: MeshDetail=3 (in place of 2) Sky=3 (in place of 2) Effects=3 (in place of 2) LandDetails=3 (in place of 2) It is possible or just some unchecked info? I cannot check it now at work, just courious. With Best Regards! Happy New Year! Kattern |
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