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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 03-27-2008, 02:05 PM
tater tater is offline
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To be fair, the notion that "No FM/weapon changes" went out the window with the Spit I is wrong. No weapon/FM changes on aircraft that a player with the stock game can see are permitted. If you changed the FM on the F4F-4, for example, and played online, you'd be a UFO since people with the stock game will see you in an F4F-4, because the F4F-4 exists in their game.

The Spit I is a NEW plane. It has a unique, new, plane slot. I couldn't fly the Spit I online because it would not exist on the server's spawn list since it does not take the place of an extant plane. No more do variant plane types replace the stock plane (with unchanged FM), but they now can be added as brand new planes. Only people with the same mod installed will ever see them.

That's why they waited til they could add entirely new planes to allow a new FM to be added.

tater

Last edited by tater; 03-27-2008 at 02:10 PM.
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  #2  
Old 03-27-2008, 02:23 PM
uf_josse uf_josse is offline
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Agreed for the spit.... you can't fly it if not selected by host... so, it don't modified stock FM

Only prob is that this mod show where are the FM stored.for guys that did'nt knot it.... but, don't think a lot of guys can use this info and unpack FM..... so, don't think that will give too much modified FM for stock planes....
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  #3  
Old 03-27-2008, 03:06 PM
Rama Rama is offline
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The problem is that "not too much" is allready too many to be acceptable for a fair online play...

In any case, no need to "talk too much" about it... everybody knows that online play is since some time allready open for UFO and "flying battleship"... so the only real question is to continue flying online in this context (accepting some "3rd type" encounters from time to time), or playing some other game while waiting for SoW.
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  #4  
Old 03-27-2008, 03:08 PM
tater tater is offline
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There are several FM changes I'd happily use offline. I have yet to find one.
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