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#1
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Not a ''big deal'' bug, but once I'm killed I can still move head if in cockpit.
These picture was taken after I died and I could still move head. ![]() ![]()
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#2
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Found 2 errors with the SM.79.
1) Gear indicator lights seem to be dependant to throttle 1, as soo ans you move it out of idle power, the lights go out, no matter if green or red lights lit. Plus, as they are lit, the textures behind them become translucent. 2) Going in and out of bomb sight view is bugged. It works the first time going in, after that the camera moves outside the aircraft and then floats into position. You can reset that by F2 view what will give you again 1 working "going in" bomb sight view, after that, same phenomenon. Greetings, -=MadCat=- |
#3
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thx
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#4
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There is a major issue with track inconsistencies. I know it was reported at some point, but then people said it only happens when you use time compression during the mission. However, I have tested over 2 hours today in QMB and almost all tracks were inconsistent with what happened time compression or not.
To cut is short, in the mission I shoot the enemy down, in the track my flight is recorded ok, but the AI does stuff completely different and shoots me down. I think it has to do with the new AI, I know that the same issue appeared on a modded game with an AI mod, cannot remember which one though. This really needs fixing ASAP - without proper tracks there's no movie making. |
#5
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It was said before that the old TRK format is unable to cope with the randomizer and only NTRK should be used.
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#6
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(save track button after ending the mission etc ![]() Ntrk function should work , but it seems to record with the current net settings , even in singleplay (I think that it still is, low net settings, lagging airplanes in singleplay ntrks here) |
#7
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Indeed, I'm having a lot more trouble with Ntrks than ever before. Lots of "lag" behavior (teleporting, etc), even offline.
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#8
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Hello DT,
thanks again for the long-awaited patch. Here are a collection of bugs I noticed: 1. Mosquito FB Mk.XVIII 'TseTse' cant spawn without ammo (Pink crashed plane somwhere on the map) 2. On Dedicated Server, Bf-110G-2, IL-4, Hs-129 (both flyable) will stop engines when set the chocks. It's not possible to start the engines when the chocks are set. 3. The pointer of the oiltemperature gauge in N1K2-Ja works counterclockwise. 4. The pointer of watertemp-gauge (A) and oiltemp-gauge (O) in all versions of MC.202 where placed false and goes eratic ways. will becontinued |
#9
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As noted in this thread http://forum.1cpublishing.eu/showthread.php?t=29484, there is something very weird regarding the taxiing characteristics of the Pe-8/TB-7. If you start it turning with the tailwheel unlocked, it goes into an uncontrollable rapid turn...
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MoBo: Asus Sabertooth X58. CPU: Intel i7 950 Quad Core 3.06Ghz overclocked to 3.80Ghz. RAM: 12 GB Corsair DDR3 (1600).
GPU: XFX 6970 2GB. PSU: 1000W Corsair. SSD: 128 GB. HDD:1 TB SATA 2. OS: Win 7 Home Premium 64bit. Case: Antec Three Hundred. Monitor: 24" Samsung. Head tracking: TrackIR 5. Sore neck: See previous. ![]() |
#10
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TRK is useful because you can choose whether to save track or not after the game. If TRK is not useful anymore, please replace it with the NTRK so that we can save the track after the game. But even NTRK is still not perfect. Messages regarding WEP are still missing. And the cannon ammo counter on Bf-109s are still empty. Besides, I'd like to see a auto track recording feature that automatically records every sortie (not entire session) of my online play into an NTRK.
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Why do some people tend to take it for granted that others have poorer knowledge background than themselves regarding the argument while they actually don't have a clue who they are arguing with in the first place? ![]() |
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