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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I have a new definition for WIP now : Was It Promised ? And Bsix will probably answer that he just can't...promise you anything ![]() Salute ! |
#2
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Its a pity that devs doesnt want to tell us the ETA
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#3
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'course they do: it's 2 weeks!*
![]() *DISCLAIMER: it's a JOKE.. ![]() |
#4
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it is a pity but I think it's not hard to imagine why they wouldn't, but I think it can't be very far away as it does sound like they are in the tweaking/testing stage.
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Intel Q9550 @3.3ghz(OC), Asus rampage extreme MOBO, Nvidia GTX470 1.2Gb Vram, 8Gb DDR3 Ram, Win 7 64bit ultimate edition |
#5
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IL2 is a business and in business it's all about $$$. They will fix CLoD and the sequel ASAP because they need the income. I am sure the game has generated a fraction of the sales they anticipated because of the problems. They will fix the problems to get the franchise back on track or will go the way of Microsoft and kill their combat flight game division.
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#6
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A business it may be but I truly believe that this business is driven by people with the same passion for WWII air combat that many of us share. That fact is evident in everything they have produced so far. It is not run by folk who are just out to make a quick buck, I'm certain of that. None of this early release disaster was the result of Luthier's team wanting to make fast money with a hit and run job. The pressure almost certainly came from on high and the continued existence of the new series was probably at stake. Unfortunately, passion for a product doesn't always equate to an efficient and profitable business. I've been a software developer for close to 20 years now and I've lost count of the number of times I've fallen out with the boss over my desire to make the best possible product set against the very necessary delivery and invoicing requirements of the business. These guys set the bar very high indeed and want to give us the very best air combat experience. Unfortunately the overwhelming complexity and desire to include every feature they had originally envisaged caused massive slippage in the project and an eventual ultimatum from the publisher - that's my take on it anyway. I think Luthier and team are very well intentioned passionate guys who want to give us the ultimate WWII sim - and will if we give them the chance and support their endeavors. They are certainly not cynical money grabbing business types. I can also relate to the periods when communication is lacking. When deadlines (I never agreed to) were approaching and my world was just a big pressure cooker overflowing with problems and demands I'd sometimes find myself switching off to the world - just to focus entirely on the problem in hand - ignoring communications and demands for ETAs. Not very professional I know but it was a way of coping when things just became too much. I don't think it should be seen as a snub to customers - just a by-product of an impossibly demanding project and unrealistic deadlines. They will deliver and it will be the best sim out there - but time is the essential ingredient. Keep smiling. ![]() Last edited by Sutts; 01-30-2012 at 07:26 PM. |
#7
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Salute ! |
#8
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Mmm the main thing is that they havent found the solution for the memory leak problem
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#9
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another way to look at it is that they know the problem and it's related to the main issue they are fixing, making a short term fix would waste resource and time.
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Intel Q9550 @3.3ghz(OC), Asus rampage extreme MOBO, Nvidia GTX470 1.2Gb Vram, 8Gb DDR3 Ram, Win 7 64bit ultimate edition |
#10
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I agree the memory leak, CTD's, and Launcher exe, issues are probably being addressed in the next patch by/with the graphics rewrite. Once that is sorted they can consentrate on the AI, COMMANDS, FM, DM etc issues. That said hopefully there will be improvements to those in the graphics patch aswell. Its unfortunate the developers have to be so vague on the Work In Progress, but it does cut back on the endless you promised posts.
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
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