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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 01-19-2012, 08:55 PM
DoolittleRaider DoolittleRaider is offline
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Very nice.

My favorite has always been Wolfbiscuits The Desert Dogfighter...
Yes. Excellent movie. Was awarded a Golden Oleg in 2008 at FSM.
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  #2  
Old 01-20-2012, 05:51 PM
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andrea78 andrea78 is offline
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A mediterranean theatre with SM79?

I will buy it even if bugged as the first release of ClOD!
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  #3  
Old 01-20-2012, 06:15 PM
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A mediterranean theatre with SM79?

I will buy it even if bugged as the first release of ClOD!
Me too!
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  #4  
Old 01-20-2012, 09:59 PM
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If the game gets patched to a point where most of us would consider it complete, and the Battle of Moscow scenario pans out, I think that the next addition should have US planes to continue the spread of theaters and draw in the crowd.

Battle of Britain first made sense since it's a smallish map, not too many planes to make the scenario complete, and there is a general interest in North America, Europe and Russia (three biggest flight sim markets).

Battle of Moscow at this point makes sense since the only market that's willing to keep giving Maddox Games their money is the Russian one.

If they move on to a campaign that has a sufficient number of US planes, then they will be able to draw North America back into the customer pool. They would probably avoid the pacific since the amount of maps, and ship models would be staggering to get anywhere near being acceptable. So possibly a North Africa/Fortress Europe scenario.

The name of the Game at this point is #1. Get the bloody thing to work. and #2. Get some money. They're going to have to go for the widest possible audience they can, and Moscow or the Med isn't going to be enough.
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Old 01-20-2012, 10:46 PM
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I think that thinking of a single pacific scenario is very unrealistic.
It should get separated in single battles, i.e.
1. Pearl harbor, wake island and philippines when the japanese took it.
2. Later indonesia, new guinea, sumatra, battle of the Java sea and Java, naval battle of midway.
3. Next Marines at guadalcanal, eastern solomones, santa cruz burma.
4. Followed by tarawa, kwajalein, truk, saipan and philippines.
5. And finally to the end.

Just as a idea, to be plucked by the experts.
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  #6  
Old 01-20-2012, 11:09 PM
JG53Frankyboy JG53Frankyboy is offline
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i guess that have to be said about every theatre of operation. The amount of work that this engine needs ( maps, cockpits, planes, ships) , means that every adon can be 'only' about a special battle ( read limited time frame) IMO.
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Old 01-21-2012, 12:47 AM
speculum jockey
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i guess that have to be said about every theatre of operation. The amount of work that this engine needs ( maps, cockpits, planes, ships) , means that every adon can be 'only' about a special battle ( read limited time frame) IMO.
The nice thing about the pacific is that you can stretch the aircraft over a long timeframe as they didn't advance model wise nearly as fast as the European Theater, but you need new terrain and tree models, buildings, vehicles, and the biggest obstacle (manpower wise) are all of those ships. Having 2 types of generic freighters (US/JPN) doesn't cut it any more, and the warships (especially the Japanese) are incredibly complex looking with their insane superstructures which I can only describe as cluttered.

THIS IS WHERE YOU TURN TO THE COMMUNITY!

You need buildings, vehicles and ships? Release the tools necessary for them to make them. No matter how good your modeling staff is, there is always some hardcore fan who is better, can make them faster, and even more detailed than your guys have the time to. Have a submission contest where the fans who make models that are good enough for the game get their names mentioned in the credits and maybe 1/2 off the game when it is released. Those fans that can and do make models aren't interested in copy-writing their work and getting big bucks, they want a game that is full of content. Naturally the aircraft will have to be made in-house, but it would free the people who are modeling the other stuff to help out on the new aircraft. More vehicles, and more aircraft, with less money. . . where is the downside? Obviously they will have to do some quality control and make sure the models are appropriate, but that's a heck of a lot less time than making a new carrier or truck from scratch.

These people are out there and want to help, might as well use them! If nothing else you get some more publicity for the game when the word is out that people can actually have their work published. There are people who are dying to get into the industry, and having some of the content make it into a real game would be payment enough.
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  #8  
Old 01-21-2012, 12:46 PM
Ataros Ataros is offline
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Originally Posted by robtek View Post
I think that thinking of a single pacific scenario is very unrealistic.
It should get separated in single battles, i.e.
1. Pearl harbor, wake island and philippines when the japanese took it.
2. Later indonesia, new guinea, sumatra, battle of the Java sea and Java, naval battle of midway.
3. Next Marines at guadalcanal, eastern solomones, santa cruz burma.
4. Followed by tarawa, kwajalein, truk, saipan and philippines.
5. And finally to the end.

Just as a idea, to be plucked by the experts.
Didn't UBI made any Pacific expansion impossible by this http://forum.1cpublishing.eu/showpos...49&postcount=9 ?

I enjoyed flying aircraft-carrier scenarios in Warbirds BTW. It is fun.
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  #9  
Old 01-21-2012, 11:53 PM
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Richie Richie is offline
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Didn't UBI made any Pacific expansion impossible by this http://forum.1cpublishing.eu/showpos...49&postcount=9 ?

I enjoyed flying aircraft-carrier scenarios in Warbirds BTW. It is fun.

They must have been furious that the Zero wins the fight on the box too LOL.

I think it's the only sim out there where the Axis aeroplane wins the fight on the box. I'm such a 1c fan. I dare them to let a Messerschmitt win a fight. There's just no way.
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  #10  
Old 01-23-2012, 06:50 PM
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Didn't UBI made any Pacific expansion impossible by this http://forum.1cpublishing.eu/showpos...49&postcount=9 ?

I enjoyed flying aircraft-carrier scenarios in Warbirds BTW. It is fun.
I'm not sure what can be done about the Grumman issue...but I heard speculation on the issue. Some people felt that as long as Ubi didn't use the protected names (of aeroplanes) that Grumman owns...that the likenesses of said aeroplanes could be used in a game. To the best of my knowledge the whole legal issue revolved around the fact that Ubi used copy-written names for aerocraft that Grumman owned...when they (Ubi) where marketing the Pacific theater game. Maybe some with the legal knowledge could enlighten us?

That said...their are areas of the Pacific theater (or at least campaigns that involved Japan) that could be made into a game. For example...the "Chinese Indecent" involved many aerocraft that Grumman didn't make. Also the "Air Battles of Khalkhin Gol" could be modeled. And lastly...the bombing campaign of Japan could be mapped out with B-29's, P-51's and Ki-84's, Ki-61's, Ki-44's, N1k2, Raiden...ect. Its far from complete, but the air battles around Guadalcanal could be mapped out with the Corsair, P-40 and P-39. I know that its far from perfect, but their are some campaigns that could be played out.
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