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Old 01-15-2012, 08:22 PM
Tolwyn Tolwyn is offline
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Join Date: Apr 2010
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Ok ok. I see what you're saying. Didn't mean to bite your head off.

That and the next post from mine says it will be fixed (adjusted, whatever).
My only point was that many campaigns/single missions would also exhibit the same issue.

Quote:
Originally Posted by MadBlaster View Post
just try it. the idea is to generate incremental additional thrust and lift for a brief period (1 or two seconds) the instant you hit the end of the deck. it works. I've been flying this sim for at least four years. Cranking the pp axis value from 100% (fine pitch) to 0%( course pitch) puts sudden load on the prop and generates a bit of acceleration for few seconds. Of course, it's modeled constant speed prop, so the rate of change on the blade pitch is in the game...so this is not a cheat. Also, it takes time for the flaps to fully extend. by the time they are fully extended, you will be ready to start retracting them. Get devicelink and look at the accel parameter.
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