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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 03-15-2008, 02:36 PM
tater tater is offline
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Join Date: Feb 2008
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Adding maps without adding new objects would have been easy for them I think. Maps could have been like player plane skins. Once new objects get into the mix, configuration control becomes an issue because the total object list is serial in il-2, and 1 mapmaker cannot add an object without screwing up another who has done the same. At some point all the objects to be used need to be nailed down FIRST so everyone is on the same page.

What 3d party mapmakers (Ian, and the slovakia teams in the vanguard) have shown is how well done the map tools really are, even if the stock maps use only a fraction of the capability. Really, when t comes down to it all that good maps require is CARING. If you don't care about quality, you produce the stock Singapore map. If you do care about quality you make Burma, or Slovakia, or the Solomon Islands quality maps.

tater
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