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#1
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#2
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In the FMB there is no static Fw190A-4 1.42 Ata.
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#3
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just got a crash to desktop without error message
Normandy map...P-51 vs. 109's |
#4
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S~
Hmm I hate to say it.. but I got a disconnect while hosting aswell. Don't know where to find the crash dump or whatever you guys post. I had multiple kinds of aircraft in this particular mission (bf109, Bf110, La5, Spitfire5B16LBS, Yak1, Mosquito). This is a mission that was made, and hosted prior to v4.11, with no problems. Been hosting for years.. w/no problem (Other than maybe getting shot down too often) *Edit* Fount this in my eventlog.lst [Jan 13, 2012 2:28:50 AM] Mission: net/coop/XMAS_2011_MP_From_EZ/Gun_Emplacements_II.mis is Playing 12:00:00 Mission BEGIN 12:00:00 JG26_EZ is trying to occupy seat g01010(0) 12:00:00 JG26_EZ is trying to occupy seat g01000(0) 12:00:00 BH_Starbo* is trying to occupy seat g01020(0) 12:00:00 BH_spider is trying to occupy seat g01030(0) 12:00:00 Furias is trying to occupy seat g01003(0) 12:00:00 Furias is trying to occupy seat g01010(0) 12:00:00 Furias is trying to occupy seat g01012(0) 12:00:00 Furias is trying to occupy seat g01002(0) 12:00:00 Furias is trying to occupy seat g01003(0) 12:00:00 Furias is trying to occupy seat g01010(0) 12:00:00 g01000(0) seat occupied by JG26_EZ at 70600.0 8700.0 12:00:00 g01000 loaded weapons 'R2-SC50' fuel 60% 12:00:00 g01020(0) seat occupied by BH_Starbo* at 70000.0 8900.0 12:00:00 g01020 loaded weapons '2sc5004sc50' fuel 20% 12:00:00 g01030(0) seat occupied by BH_spider at 70600.0 8600.0 12:00:00 g01030 loaded weapons '2sc2504sc50' fuel 20% 12:00:00 g01010(0) seat occupied by Furias at 70000.0 9000.0 12:00:00 g01010 loaded weapons 'R2-SC50' fuel 60% 12:00:00 g01030 in flight at 70659.734 8601.321 12:00:01 g01020 in flight at 70092.75 8904.693 12:00:01 g01010 in flight at 70093.336 9003.107 12:00:01 g01000 in flight at 70708.63 8703.906 12:04:42 4_Static destroyed by g01030 at 86625.08 26470.46 12:04:44 7_Chief0 destroyed by g01020 at 86646.805 26466.639 12:04:47 g01020(0) was killed at 86408.45 26813.902 12:04:47 g01020(1) was killed at 86408.45 26813.902 12:04:47 g01020 shot down by landscape at 86408.45 26813.902 12:05:59 RAF_No037SQN000 damaged by g01013 at 91365.76 26363.916 12:06:23 RAF_No037SQN010(0) was heavily wounded at 88655.31 22503.049 12:06:23 RAF_No037SQN010(0) was killed at 88655.31 22503.049 12:06:23 RAF_No037SQN010(1) was killed at 88655.31 22503.049 12:06:23 RAF_No037SQN010 shot down by landscape at 88655.31 22503.049 12:06:26 RAF_No037SQN000(1) was killed at 91639.5 27862.451 12:06:26 RAF_No037SQN000(0) was wounded at 91639.5 27862.451 12:06:26 RAF_No037SQN000(0) was killed at 91639.5 27862.451 12:06:26 RAF_No037SQN000 shot down by g01013 at 91639.5 27862.451 I then looked into my mission folder and found that RAF_No037SQN000 is "Class air.MOSQUITO6" g01013 is "Class air.BF_110G2" Last edited by JG26_EZ; 01-13-2012 at 02:16 AM. |
#5
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Look in the main Il-2 directory and see if you have file named like hs_err_pidXXXX.log that has same date/time as the crash. Open in notepad and copy-paste contents.
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#6
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Thanks.. I think I've found it.
I hosted 3 missions, all on different maps, and exited to Hyperlobby after each. 1st mission: We died very early and I ended the mission. 2nd mission: I screwed up my difficulty settings when I set up the room, and ended the mission about 2minutes in. 3rd mission: The crash happened.. I'm not sure if this relates to the crash I had or not, but there is only one of these files. Unexpected Signal : EXCEPTION_ACCESS_VIOLATION occurred at PC=0x6d4386f1 Function name=(N/A) Library=C:\Program Files\Ubisoft\IL-2 Sturmovik 1946\bin\hotspot\jvm.dll NOTE: We are unable to locate the function name symbol for the error just occurred. Please refer to release documentation for possible reason and solutions. Current Java thread: at com.maddox.il2.ai.air.Pilot.doFighterDefense(Nativ e Method) at com.maddox.il2.ai.air.Pilot.fighterDefence(Pilot.j ava:1103) at com.maddox.il2.ai.air.Pilot.setManeuverByTask(Pilo t.java:551) at com.maddox.il2.ai.air.Pilot.setTaskAndManeuver(Pil ot.java:409) at com.maddox.il2.ai.air.Pilot.update(Pilot.java:185) at com.maddox.il2.fm.FlightModelMain.tick(FlightModel Main.java:1023) at com.maddox.il2.engine.Interpolators.tick(Interpola tors.java:222) at com.maddox.il2.engine.Actor.interpolateTick(Actor. java:434) at com.maddox.il2.engine.InterpolateAdapter.msgTimeOu t(InterpolateAdapter.java:174) at com.maddox.rts.MsgTimeOut.invokeListener(MsgTimeOu t.java:73) at com.maddox.rts.Message._send(Message.java:1217) at com.maddox.rts.Message.sendToObject(Message.java:1 191) at com.maddox.rts.Message.sendTo(Message.java:1134) at com.maddox.rts.Message.trySend(Message.java:1115) at com.maddox.rts.Time.loopMessages(Time.java:252) at com.maddox.rts.RTSConf.loopMsgs(RTSConf.java:101) at com.maddox.il2.game.MainWin3D.loopApp(MainWin3D.ja va:131) at com.maddox.il2.game.Main.exec(Main.java:439) at com.maddox.il2.game.GameWin3D.main(GameWin3D.java: 235) Dynamic libraries: 0x00400000 - 0x01EA3000 C:\Program Files\Ubisoft\IL-2 Sturmovik 1946\il2fb.exe 0x77610000 - 0x77738000 C:\Windows\system32\ntdll.dll 0x76720000 - 0x767FC000 C:\Windows\system32\kernel32.dll 0x76440000 - 0x76506000 C:\Windows\system32\ADVAPI32.dll 0x75720000 - 0x757E3000 C:\Windows\system32\RPCRT4.dll 0x6F770000 - 0x6F794000 C:\Windows\system32\DINPUT.dll 0x76390000 - 0x7643A000 C:\Windows\system32\msvcrt.dll 0x768E0000 - 0x7697D000 C:\Windows\system32\USER32.dll 0x76890000 - 0x768DB000 C:\Windows\system32\GDI32.dll 0x73980000 - 0x739B2000 C:\Windows\system32\WINMM.dll 0x76C90000 - 0x76DD5000 C:\Windows\system32\ole32.dll 0x76800000 - 0x7688D000 C:\Windows\system32\OLEAUT32.dll 0x73740000 - 0x7377E000 C:\Windows\system32\OLEACC.dll 0x77740000 - 0x7775E000 C:\Windows\system32\IMM32.dll 0x76DE0000 - 0x76EA8000 C:\Windows\system32\MSCTF.dll 0x77530000 - 0x77539000 C:\Windows\system32\LPK.DLL 0x76310000 - 0x7638D000 C:\Windows\system32\USP10.dll 0x6D420000 - 0x6D4EF000 C:\Program Files\Ubisoft\IL-2 Sturmovik 1946\bin\hotspot\jvm.dll 0x75300000 - 0x7532C000 C:\Windows\system32\apphelp.dll 0x6D220000 - 0x6D227000 C:\Program Files\Ubisoft\IL-2 Sturmovik 1946\bin\hpi.dll 0x6D3B0000 - 0x6D3BD000 C:\Program Files\Ubisoft\IL-2 Sturmovik 1946\bin\verify.dll 0x6D250000 - 0x6D266000 C:\Program Files\Ubisoft\IL-2 Sturmovik 1946\bin\java.dll 0x6D3C0000 - 0x6D3CD000 C:\Program Files\Ubisoft\IL-2 Sturmovik 1946\bin\zip.dll 0x6CB80000 - 0x6CB94000 C:\Program Files\Ubisoft\IL-2 Sturmovik 1946\DT.dll 0x10000000 - 0x1000A000 C:\Program Files\Ubisoft\IL-2 Sturmovik 1946\pathfind.dll 0x10010000 - 0x12EEA000 C:\Program Files\Ubisoft\IL-2 Sturmovik 1946\il2_corep4.dll 0x7C340000 - 0x7C396000 C:\Program Files\Ubisoft\IL-2 Sturmovik 1946\MSVCR71.dll 0x032C0000 - 0x032E3000 C:\Program Files\Ubisoft\IL-2 Sturmovik 1946\jgl.dll 0x032F0000 - 0x0332A000 C:\Program Files\Ubisoft\IL-2 Sturmovik 1946\il2_usgs2.dll 0x75550000 - 0x7557D000 C:\Windows\system32\WS2_32.dll 0x77820000 - 0x77826000 C:\Windows\system32\NSI.dll 0x0F9E0000 - 0x0FA57000 C:\Program Files\Ubisoft\IL-2 Sturmovik 1946\mg_snd_sse.dll 0x6C4F0000 - 0x6C523000 C:\Windows\system32\dinput8.dll 0x733E0000 - 0x733E9000 C:\Windows\system32\HID.DLL 0x76980000 - 0x76B0A000 C:\Windows\system32\SETUPAPI.DLL 0x745D0000 - 0x745FD000 C:\Windows\system32\WINTRUST.dll 0x74E80000 - 0x74F72000 C:\Windows\system32\CRYPT32.dll 0x74FE0000 - 0x74FF2000 C:\Windows\system32\MSASN1.dll 0x75380000 - 0x7539E000 C:\Windows\system32\USERENV.dll 0x75360000 - 0x75374000 C:\Windows\system32\Secur32.dll 0x76F30000 - 0x76F59000 C:\Windows\system32\imagehlp.dll 0x74190000 - 0x741CF000 C:\Windows\system32\uxtheme.dll 0x6D340000 - 0x6D348000 C:\Program Files\Ubisoft\IL-2 Sturmovik 1946\bin\net.dll 0x72790000 - 0x72797000 C:\Windows\system32\WSOCK32.dll 0x746E0000 - 0x746EF000 C:\Windows\system32\NLAapi.dll 0x74DE0000 - 0x74DF9000 C:\Windows\system32\IPHLPAPI.DLL 0x74DA0000 - 0x74DD5000 C:\Windows\system32\dhcpcsvc.DLL 0x752D0000 - 0x752FC000 C:\Windows\system32\DNSAPI.dll 0x752A0000 - 0x752A7000 C:\Windows\system32\WINNSI.DLL 0x74D70000 - 0x74D92000 C:\Windows\system32\dhcpcsvc6.DLL 0x77360000 - 0x7736F000 C:\Windows\system32\napinsp.dll 0x77330000 - 0x77342000 C:\Windows\system32\pnrpnsp.dll 0x74B20000 - 0x74B5B000 C:\Windows\System32\mswsock.dll 0x77020000 - 0x77028000 C:\Windows\System32\winrnr.dll 0x76510000 - 0x76559000 C:\Windows\system32\WLDAP32.dll 0x76F20000 - 0x76F27000 C:\Windows\system32\PSAPI.DLL 0x6FAC0000 - 0x6FAE5000 C:\Program Files\Bonjour\mdnsNSP.dll 0x747B0000 - 0x747B5000 C:\Windows\System32\wshtcpip.dll 0x6A610000 - 0x6A6DB000 C:\Windows\system32\Opengl32.dll 0x6F9E0000 - 0x6FA03000 C:\Windows\system32\GLU32.dll 0x72F00000 - 0x72FE5000 C:\Windows\system32\DDRAW.dll 0x730E0000 - 0x730E6000 C:\Windows\system32\DCIMAN32.dll 0x734C0000 - 0x734CC000 C:\Windows\system32\dwmapi.dll 0x72B40000 - 0x72BA0000 C:\Program Files\Common Files\microsoft shared\ink\tiptsf.dll 0x74B90000 - 0x74B98000 C:\Windows\system32\version.dll 0x03380000 - 0x0338E000 C:\Program Files\Logitech\SetPoint\lgscroll.dll 0x72030000 - 0x720CB000 C:\Windows\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a 1e18e3b_8.0.50727.6195_none_d09154e044272b9a\MSVCR 80.dll 0x747F0000 - 0x74811000 C:\Windows\system32\NTMARTA.DLL 0x752B0000 - 0x752C1000 C:\Windows\system32\SAMLIB.dll 0x754C0000 - 0x75544000 C:\Windows\system32\CLBCatQ.DLL 0x69500000 - 0x6A287000 C:\Windows\system32\nvoglv32.dll 0x0FCE0000 - 0x0FCE6000 C:\Program Files\NaturalPoint\TrackIR5\NPClient.dll 0x70410000 - 0x70480000 C:\Windows\system32\dsound.dll 0x747D0000 - 0x747EA000 C:\Windows\system32\POWRPROF.dll 0x74600000 - 0x74628000 C:\Windows\System32\MMDevApi.dll 0x76C30000 - 0x76C89000 C:\Windows\system32\SHLWAPI.dll 0x74430000 - 0x745CE000 C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.6002.18305_none_5cb7 2f2a088b0ed3\comctl32.dll 0x73550000 - 0x73571000 C:\Windows\system32\AUDIOSES.DLL 0x734E0000 - 0x73546000 C:\Windows\system32\audioeng.dll 0x747C0000 - 0x747C7000 C:\Windows\system32\AVRT.dll 0x77030000 - 0x77036000 C:\Windows\system32\rasadhlp.dll 0x73610000 - 0x736EC000 C:\Windows\system32\dbghelp.dll Local Time = Thu Jan 12 21:38:21 2012 Elapsed Time = 649 # # HotSpot Virtual Machine Error : EXCEPTION_ACCESS_VIOLATION # Error ID : 4F530E43505002CC # Please report this error at # http://java.sun.com/cgi-bin/bugreport.cgi # # Java VM: Java HotSpot(TM) Client VM (1.3.1-b24 compiled mode) # |
#7
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Soviet AAA with name changes (such as the Soviet 37mm AA Gun M1939 61-K) still fires at enemy aircraft in QMB missions when the Defense option is set to None. Tested this in Smolensk, both with Scramble and Target:Airbase missions.
EDIT: US AAA operates as advertised, but German AAA also fires when AAA is turned off. I've checked most stock QMB maps, as well as all of the ones I've created, and those are the only nationalities I've found so far that this happens to. Thank you, otherwise, for a Wonderful product! Last edited by Aardvark892; 01-13-2012 at 12:57 PM. |
#8
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In Midway i found no palm ... there were only trees
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#9
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Hello Team
Thank you for your great job about the best flight simulator of all times. I've been waiting for your new option that include the control surface and head movement over network, finally is here. (I am using LAN connection). BUT, I recently notice that when a player use a twin engine airplane the prop doesn't show the same movement over the netwowrk. e.g: 1 Start only one engine, the other player see no movement. 2 Start the other engine, now the other player see both props moving. 3 When the airplane is airborne and turn off only one engine, the other player see both engines off. For the rest of the surface movement and the head I am completely grateful. Now we have to wait to have Rearm/Refuel/Repair options, but I am sure you will soon have that option included in the next update. Thank you very much. Это самый лучший симулятор полетов всех времен. |
#10
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i was just flying some russian planes in a new mission i was testing, and i came across a fairly huge bug in the yak-7 series
their center of rotation when u pull up is for some reason behind the wings whereas i would believe it should be located more forward like the picture shows please go into a yak7 (any of them all same problem), and try to pull up or do any elevator motion and notice how the plane doesnt rotate about what would be its center of lift (eg near the wings most likely above them) like all other planes, but instead rotates about a spot behind the wings also look into the plane choosing window (like advanced loadout section) and notice how it rotates about this weird spot behind the wings, while all other yaks rotate around somewhere near the wings. Although im not a expert or even any good at 3d modeling, im guessing the model's center point determined when its compiled or something determined about what spot it rotates when well rotating or pulling up/down. And the way is now just doesnt make sense. Not sure if someone compiled the center's location right or something but im guessing move it to the green area in the attatched pic i would reccomend making the yak7s act just like the rest of the yaks instead of the way they are if this is intended then just disregard this, but i do believe it is not suppost to be this way |
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