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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 03-13-2008, 12:47 PM
Kira Kira is offline
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Whatever the system requirements might be, forcing people to have a Core 2 Duo/quad + 8800 series to run decent graphics wouldn't be smart in such a niche market.

Same with FSX, people just kept flying FS2004 because it looked better then FSX on their systems.
  #2  
Old 03-13-2008, 01:12 PM
Bobb4 Bobb4 is offline
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Quote:
Originally Posted by Kira View Post
Whatever the system requirements might be, forcing people to have a Core 2 Duo/quad + 8800 series to run decent graphics wouldn't be smart in such a niche market.

Same with FSX, people just kept flying FS2004 because it looked better then FSX on their systems.
Still many months/year to go before release, an 8800gt by then will be old.
One has to assume the game is going to be Vista friendly and most likely optimised for Directx 10.
But like most game it will support Directx 9 and XP. But the pendilum will swing as Vista becomes faster and less bloated and XP like windows 98 will fade into the unsupported category
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Old 03-13-2008, 01:42 PM
Zoom2136 Zoom2136 is offline
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Quote:
Originally Posted by Bobb4 View Post
Still many months/year to go before release, an 8800gt by then will be old.
One has to assume the game is going to be Vista friendly and most likely optimised for Directx 10.
But like most game it will support Directx 9 and XP. But the pendilum will swing as Vista becomes faster and less bloated and XP like windows 98 will fade into the unsupported category

I don't know if this as been changed but Oleg stated that BoB will NOT be DX10.... he is sticking with Open GL....
  #4  
Old 03-13-2008, 02:25 PM
tater tater is offline
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I, for one, would certainly be loathe to install Vista on my machine, it breaks too much.
  #5  
Old 03-13-2008, 04:50 PM
Blackdog_kt Blackdog_kt is offline
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Well, if he's really said so then we have no reason to worry.

It's true that they have a good track record with IL2. I'm running 46 on a 3 year old system (AMD AthlonXP 2600+, 1.2GB RAM, Nvidia 6600GT 128MB) and while i can't max out everything, i can still run at 1024x768 on high detail settings or 1280x1024 on medium.

I will need to upgrade either way but i'm holding out on it because i'm leaving for 12 month military duty in May. So, when i get back and get a new PC it will be better than what i'd get if i upgraded now and probably run BoB even better.

As for Vista, we can't avoid using it in the long run but we can postpone it until they fix things. Due to Vista's issues many gamers stick with XP, so after the initial "no XP support from now on" there's word of a Service Pack 3 for XP around the corner. Vista also had the SP1 Beta released recently. In fact, not only gamers stick with XP, there have been rumors about big companies in the PC industry installing Vista in their offices and rolling back to XP within a week

XP had its issues too, but with SP2 it's one of the most stable windows versions ever. So i guess the same will happen with Vista after a while. And since we can have a new SP3 to keep XP up to date, this wait will not be a big deal. The thing is that they rush their projects and that's where most problems come from. I didn't upgrade to XP immediately because of that (i was running win98 2nd edition till the release of SP1) and i'm not upgrading to Vista for the same reason. But if Vista goes the way of XP, in a couple of years we'll have a stable system again. So i don't see this as too much of a big deal.

By the way, is the effects=2 trigger something i missed (i don't know what it is) or is it in the 4.09 Beta? The only thing i remember changing in the conf.ini file was the water detail level and i think there was another trigger for trees. Can someone give me a list of the most used conf.ini settings that alter graphics?
  #6  
Old 03-13-2008, 05:04 PM
Feuerfalke Feuerfalke is offline
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Quote:
Originally Posted by Blackdog_kt View Post
Well, if he's really said so then we have no reason to worry.

It's true that they have a good track record with IL2. I'm running 46 on a 3 year old system (AMD AthlonXP 2600+, 1.2GB RAM, Nvidia 6600GT 128MB) and while i can't max out everything, i can still run at 1024x768 on high detail settings or 1280x1024 on medium.

I will need to upgrade either way but i'm holding out on it because i'm leaving for 12 month military duty in May. So, when i get back and get a new PC it will be better than what i'd get if i upgraded now and probably run BoB even better.

As for Vista, we can't avoid using it in the long run but we can postpone it until they fix things. Due to Vista's issues many gamers stick with XP, so after the initial "no XP support from now on" there's word of a Service Pack 3 for XP around the corner. Vista also had the SP1 Beta released recently. In fact, not only gamers stick with XP, there have been rumors about big companies in the PC industry installing Vista in their offices and rolling back to XP within a week

XP had its issues too, but with SP2 it's one of the most stable windows versions ever. So i guess the same will happen with Vista after a while. And since we can have a new SP3 to keep XP up to date, this wait will not be a big deal. The thing is that they rush their projects and that's where most problems come from. I didn't upgrade to XP immediately because of that (i was running win98 2nd edition till the release of SP1) and i'm not upgrading to Vista for the same reason. But if Vista goes the way of XP, in a couple of years we'll have a stable system again. So i don't see this as too much of a big deal.

By the way, is the effects=2 trigger something i missed (i don't know what it is) or is it in the 4.09 Beta? The only thing i remember changing in the conf.ini file was the water detail level and i think there was another trigger for trees. Can someone give me a list of the most used conf.ini settings that alter graphics?
Effects=2 enables more 3-dimensional looking smoke and explosions. Very nice to look at, but a huge hit on your performance. As Oleg posted again and again: Wait until BoB is released, if you consider an upgrade for BoB. Who knows what hardware will be available then...
  #7  
Old 03-14-2008, 09:54 AM
Oleg Maddox Oleg Maddox is offline
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Quote:
Originally Posted by Feuerfalke View Post
Effects=2 enables more 3-dimensional looking smoke and explosions. Very nice to look at, but a huge hit on your performance. As Oleg posted again and again: Wait until BoB is released, if you consider an upgrade for BoB. Who knows what hardware will be available then...
Correct in terms if you don't play any other games... or waiting for other games that will be released more early than BoB.
Anyway, I personally plan to upgrage my home PC only _after_ release of BoB.
  #8  
Old 03-14-2008, 10:48 AM
Codex Codex is offline
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To recap the interview with Oleg by Mysticpuma:

*SoW will be multi-core capable, from what I can gather Intel released the updated compiler that Oleg was after in Nov07.

*Oleg stated that SoW will be OpenGL, but had no problem running it in DX10 under Vista.

Also I bought Vista 64 Ultimate just over a month ago. I have had NOT one BSOD yet. It's been the most stable Windows OS I have ever used to date.
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