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| Technical threads All discussions about technical issues |
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Thread Tools | Display Modes |
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#1
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S!
This should help a lot when you want to test this FXAA /SMAA thing. JSGME is one handy tool! |
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#2
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Thank you!
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#3
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I tried all the injects mods and i´ll stick with SMAA (mrhaandi 1.2) definitely, it dont blur everything and dont mess textures as FXAA "some dude" version, also does a better job on trees than the FXAA PPI modification :
I made a configuration adapted to CLOD which unleash a upper level of quality and have no performance hit, also don't blur textures and is better in trees and distant objects. This is done because this files have enabled "SMAA Predication" a Killzone development team technique that preserve textures detail and improves the performance, letting you increase the quality. So this is more sharp than FXAA (dont mess text and textures) and does a high quality AA without performance hit. Here are the files if you want try, just put the files in your il-2 sturmovik cliffs of dover folder : Last edited by Buchon; 04-16-2012 at 12:03 PM. |
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#4
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S! I took your config files and added them to the JSGME zip (v2.4) above..
The new JSGME folder is called injectSMAA by mrhaandi v1.2 for DX-10 - Buchon Which contains your settings for injectSMAA by mrhaandi v1.2 for DX-10 Enjoy
__________________
Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
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#5
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I just tried this SMAA AA fix and I gotta say I much prefer it to the FXAA one, definitely seems sharper without bluring the text and GUI, and no performance hit that I can tell.
Fantastic stuff, thanks for the heads up on it Buchon ~S~ |
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#6
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Thank u very much
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#7
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Thanks very much for putting this together. I was just starting to collect various options, and now I find you've already done the hard work for all of us. Nice!
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