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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 01-04-2012, 04:36 PM
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JG52Krupi JG52Krupi is offline
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Quote:
Originally Posted by Ze-Jamz View Post
Cuz the aaa is shyte
Yes maybe more AA that's would make life harder for the strafers

P.S. Everyone please wait for Blackdogs wall of text which should be arriving shortly
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Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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Last edited by JG52Krupi; 01-04-2012 at 04:44 PM.
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Old 01-04-2012, 04:47 PM
IamNotDavid
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There should be enough AA to crush single attackers and force coordinated attacks by multiple aircraft. If the AA is not a threat then it should be fixed by the devs. If there isn't enough AA around the fields then the server owner must want vulching on their server, or the AA is a resource hog (which may not be possible to fix without faster PCs).
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Old 01-04-2012, 04:53 PM
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Originally Posted by IamNotDavid View Post
There should be enough AA to crush single attackers and force coordinated attacks by multiple aircraft. If the AA is not a threat then it should be fixed by the devs. If there isn't enough AA around the fields then the server owner must want vulching on their server, or the AA is a resource hog (which may not be possible to fix without faster PCs).
Yes, I guess those are the most probable reasons.

1. AA can't hit a barn door 5 meters away

2. Too much AA will bring ANY PC to it's knees and it still won't hit anything

We'll just have to wait for improvements in upcoming patches.
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Old 01-04-2012, 04:52 PM
5./JG27.Farber 5./JG27.Farber is offline
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Sorry Krupi, Im not really with you on this one although I do sympathise you. As some one else said it does swing both ways. I actually prefer it when there are more reds, it means no out of the blue 109 is going to steal my kill and when I go to ID an aircraft its more than likely hostile


During the Multisquad Battle of Britain Campaign 5./JG27 ran reds out numbered blue 2:1! So it would be interesting to know how many pilots who would allie themselves red are actually flying blue because they currently prefer some aspects of blue aircraft over there usual kites. For example: Only blenhiem for bombing, prop pitch in hurri spit, no cannons etc... Whereas blue has a wider range currently in the game.

I also agree with SNAFU. If the objectives where much more about the bombers and the targets say "won the map" and made it rotate. This would focus the fighter elements in attack and defence of the bombers...

I do not think forcing team balance by script is a good idea. Placing more AA to deter vulchers is obviously not working and I for one have fell victim to this AA whilst dogfighting near an enemy airfield on several occasions when I have been pilot killed by Bofors 40mm AA... You can ban vulching with guns and just leave bombs but you take away the historical element. Although I do agree some people take vulching far to far and its just silly...

S!

Last edited by 5./JG27.Farber; 01-04-2012 at 04:57 PM.
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