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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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#1
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i think you are catching a glimpse of BoS in these videos as well. it may not be as intricate or complex in the controls or other things. but some of the flight models, damage effects, tracers, etc., i am going to imagine are close to being inline.
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#2
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Nice hype Pope. Thanks
![]() Seems like the devs has been working good on the gunsounds too. Love that detail... Last edited by McQ59; 01-03-2012 at 12:36 PM. |
#3
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It's still funny to me to see how consistent (or inconsistent for that matter) the damage model is. I never noticed it at first and just thought actually having that kind of damage was cool, but I get a kick out of the planes developing the same bullet holes when they're first hit. Sometimes I think I'm shooting the cockpit/engine area and suddenly a wing will fall off. Sometimes I think I'm shoot at a wing and the whole thing explodes.
It does look like they revamped the flame textures/animation. I wonder if they'll have missions dedicated to kamikaze squadrons. I'm hoping for some 1st AVG Flying Tigers action mixed in since the game takes place in the early part of the war. |
#4
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#5
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I do think its acurate though. When in training the parts of planes I shoot at usually seem to be the parts that recieve damage. In multiplayer, lag is always likely to make it look like you are hitting a different part of the plane than you actually are (also why with greater lag it feels like your bullets are doing no damage when hitting because actually you are missing).
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XBL GT: - Robotic Pope HyperLobby CS: - Robot_Pope |
#6
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Pope follows what I was saying. The damage textures typically the same regardless of where it hits.
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#7
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the one thing i did like was the tracers...was reminiscent of some of the gun camera footage.
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#8
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There are bullet holes appearing eactly where a bullet have hit the plane. However, there is level-of-destruction for planes as well (3 of them for each big part of the plane), which are pre-defined indeed. So, you saw the hits where they should be, but if plane's wing was hit with a certain amount of destruction (wing was tored off, for example) - it will be tored off same way. But before that wou will likely to see unique sub-level of destructions (holes), especially if you were damaged with lesser bullets (not direct hit of 30mm cannon). Last edited by Anton Yudintsev; 01-09-2012 at 07:03 PM. |
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