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#1
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Does he own the COD or IL2? In fact, he never gives any information that would infer he has either. Has anyone ever read any of his postings that were a actual discussion of using either? This is off topic forums and this topic for discussion is fine here. |
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#2
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AoA: you are wrong. Bob2 does have online. Albeit the system is extremely poor, but it does work. It does exactly what it says on the tin. Take a look at the A2A website if you like. The two are comparable because CloD is leaps and bounds over BoB2 in terms of technology. It could be as good as it offline easily, so why isn't it? It was in development for longer, probably has a larger team behind it with more resources and more community support, so there is no credible reason why it isn't as good. The point is, I want CLoD to be as good as BoB2 offline. I love the latter game, but it is old and CloD could be a worthy successor. The two are not mutually exclusive; i can enjoy them equally, but because of this I can compare them equally. CloD has an online and offline experience. So does Bob2. For someone who gets as literal as you, there is your answer. No one is holding Bob2 as the benchmark of flight-sims. You go way too far in analyses for them to warrant any intelligent attention. |
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#3
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A2A simulations BoB Maybe it is some hack/mod that was added later? Because Rowan did release the original BoB I code to the world prior to going out of business.. And that is the code Shockwave started with when they made BoB II. But as one of the quotes I provided stated, Shockwave decided to remove the online capabilities because they were unable to fix the bugs in the original Rowan BoB I code.. Which brings us back to that recourses thing.. They put all their focus in OFFLINE such that they were unable to fix the ONLINE aspects
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. Last edited by ACE-OF-ACES; 01-02-2012 at 05:26 PM. |
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#4
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Sorry, I should have been more specific. The A2A forum is the place to check out: http://a2asimulations.com/forum/viewforum.php?f=10
The website itself clearly states that the game is developed now by the dedicated freeware BDG group. And the multiplayer works exactly as it is talked about on the forums. It's not the focus of the game in anyway, but needless to say it exists. http://a2asimulations.com/forum/view...p?f=10&t=22630 I understand why you feel the two are incomparable, but they are the only two aviation sims that focus on the BoB. With that in mind, it is a worthwhile assessment for offline players. Clearly for onliners, the introduction of CloD is brilliant, and many may have seen it as a progression from modded Il-2 online. BoB2 was never developed as an online sim. It's aimed at a minority of simmers. That doesn't mean it can't be compared to CloD: the latter uses technology such that it could run with all of Bob2's offline features if it was developed enough (or, perhaps, if it was opened to community groups). Last edited by philip.ed; 01-02-2012 at 06:12 PM. |
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#5
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A post developer mod and not part of the A2A product for sale. Thus all my orginal statments still stand And this even highlights my statments.. That the focus was on OFFLINE such that it took them years after the inital release to include (mod/hack) ONLINE into the game.. And even after all that time and effort it is still 'funky' ONLINE play.. Which only shows how much effort (amout of resorses) is required to get ONLINE in at release time and done right.. Like CoD has done.
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. Last edited by ACE-OF-ACES; 01-02-2012 at 06:38 PM. |
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#6
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Trying yes, working on improving yes, done, lol. |
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#7
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Don't confuse.. or limit the ONLINE statement to the topic of user interface (GUI) or mission types (COOP, DF) interface..
Which is what I 'belive' you are refering to? Yes? Because when I say include ONLINE I mean all the stuff (math) that goes into syncing up the 3D world on each persons machine.. That is to say once your flying.. Until 1C came out with IL-2.. most if not all online flight sims had serious issues with 'warping'.. I know I konow you still see it from time to time in IL-2 and CoD.. and most of those that you do see are due to discos of players.. A good example of which I speak is the DCS flight sims.. If you have ever been sitting on the flight line and seen a Black Shark helo.. or F15 that was parked next to you suddenly WARP out of visual range.. That is what I am refering too.. And it happens quite often in DCS stuff.. That kind of warping use to be the 'norm' in online flight simming prior to 1C's IL-2.. I don't know what kind of net code 1C came up with.. but it is the best I have seen thus far for flight sims.. RoF is the 1st recent sim I have seen that even comes close Long story short, not the interface you go threw to start flying.. There are issues with that in CoD that some don't like.. I am talking about the actul ONLINE flying aspect
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
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#8
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But I don't see what relevence any of this has to do with comparing CloD's offline experience to BoB2. If Oleg and co had chosen to make CloD online only, then fair enough, but the fact is they haven't, and we were previously told that CloD's AI, comms system etc would be in a league of their own. Well they're not, sadly. BoB2, however, excels in these areas and has a campaign which has now only been equalled by ROF (albeit being buggy initally). As a simmer, I am happy to have a lot of choice, but I compare each sim together because they are all developed towards the same goal: realism. The resourced used for offline play don't even impact on the offline experience. If the technology and engine BoB2 used was as efficient as Il-2's was, there is every reason to consider an online system being created as good as Il-2's. It just isn't capable of that. What this does show, however, is that olf technology can be tuned and optimized to achieve something incredible. CloD is new technology! It is capable of achieving what BoB2 has for the offline user easily! I didn't expect CloD to actually achieve what Oleg said it would, but I KNOW that it can. And BoB2 (along with Il-2) is worthy comparison for what it should aim towards. |
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#9
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lol!
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
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#10
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