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Gameplay questions threads Everything about playing CoD (missions, tactics, how to... and etc.) |
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#1
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What are squads doing so far in CLOD?
Does anyone have much going on or have ideas how we can get something going for sqds to complete in?
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Furbs, Tree and Falstaff...The COD killers... ![]() |
#2
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Tbh, untill the next patch and the ai/ai communication is improved is there any point in co-ops yet? |
#3
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We flew in the JG27 campaign, which was fun, apart from the CTDs, but we have always been an 'online war' squad (VoW, AFW,etc etc) so we wait...
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#4
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We tried the JG27 campaign but the CTD ruined much of the fun. We did fly on the dogfight servers a bit but packed that in after the Spit IIs were added again.
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#5
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The squad have bean stand down since relaese of CLOD, we are still awaiting new updtes so we can fly CO-OP`s and are looking forward when this is possible
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#6
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Wasn't it just last weekend that ATAG had a big mission on Sat? I missed it due to the hollidays.. How did that go?
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
#7
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http://forum.1cpublishing.eu/showthr...t=28470&page=7 ATAG's server number 2 is set up with bombing objectives for both sides. It'd be great if some squads could meet up there at certain times/days. Maybe after the holidays something could be set up. ![]() Last edited by ATAG_Dutch; 01-01-2012 at 05:54 PM. |
#8
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Till the CTD's are fixed we're just playing on ATAG, regular trainings for the new guys still continue, but apart from that... not much.
We're planning to make another longer campaign for Cliff's but after that it depends on the status of any online-war campaigns ( ala SEOW ). |
#9
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As a Co-Op squad who has made the leapto CloD we are trying to continue our campaign in the new engine with a slow Battle of France theatre, obviously with the lack of French fighters we are doing a more defensive role against British bomber raids and rear guard fighter action. We are doing this using the main lobby with the main map hosted as a dogfight map, it's difficult and isn't ideal but we have managed to get a few successful missions in now without any crashes or lock ups by using a non flying host machine and "in house" rules and guidelines.
I'm very much looking forward to them releasing the stability/AI/Coop fixes soon so we can get everything back on track properly and focus on the teamwork element again rather than the "what works and what doesn't" run throughs we have been having to do. That said during our "unofficial" flights we tend to drop in on ATAG or other servers and do small unit tactics across the channel. V |
#10
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I have an online war engine in the making, but I've stopped working on it until the patch is ready.
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