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| CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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The game businesses are trying very hard to get everyone online (steam ..etc), without having to ship products all over the world. Although this looks like a great business model to the developer/distributor, it's open to exploitation and numurous other problems which we are seeing happening.
It is essentially a one sided contract (no-one in their right mind ever agrees to this type of thing) where the developer/distibutor is pawning half baked products under the guise of 'false advertising'. A lot of people are falling for this and only a few will admit they've made a mistake. Just say they do make a great working product like IL2 (which is still going after 10yrs), when will it become to costly to run the DRM servers, for those faithfull clients, and they shutdown the servers and the client get burnt. Sure the client had years of fun, but he's go no 'physical product in his hands'. I don't know about you, but I'd certainly feel robbed. NOPE, the business model that has worked for eons and will never die, is the one where you physically receive a (working) product that you pay for. A product that works on a PC with no internet connection. A product that does not require subscriptions. Anything else is fools folly and if people fall for that... 'there is a fool born every day'.
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#2
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It's here and it's here to stay, for good or worse. On one hand digital distribution basically tells you that you don't own the game you've bought, you just have the license to play it under certain conditions. On the other hand digital distribution has led to a boom of independent developers being able to distribute their games on their own without being shackled by big "evil" publishers, Minecraft being a great example. I wouldn't feel like a fool, paying for content for IL-2, buying a virtual hat for my Skyrim character for 5€ would make me feel like one though
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#3
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addman you seem to think that bucket loads of cash magic's up new content... It doesn't. Some one has to sit behind a computer and make it... Do you think they are sitting on tons of stuff and just not giving us it because they dont have enough cash?
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#4
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No Farber I think he is saying that they need cash in order to run and continue to make content.
One thing seriously overlooked here is the detail in the models today, not only graphically but behaviorally too. The point is they all take way more man hours to make and that means higher costs - but there aren't more people buying the game and relative spending power has actually dropped in the past 10 years. Everyone here wanting sequels and free patches with content is dreaming if they think they'll get the 200+ aircraft which the first series ended up with. You have to face up to the fact that you have to pay or development stops. The problem I have is that I see people complaining about how they spent £2000 on a supercomputer and somehow see it as 1C's job to deliver something worthy of it - so the failure of a £40 game is the tipping point for them - they think they have paid enough. If you join a golf club the membership fee and quality of course has no bearing on the cost of your golf clubs, bag, balls and shoes! When you add it up £40 for a game is remarkably cheap for the hours of entertainment = you don't get that in any other hobby I know of. I think there needs to be more to secure the longevity of the series this time, DLC is the only thing I can think of right now which avoids the truly awful subscription. Just because 777 have lost sight of producing a testament to the Great War air fighting it doesn't mean that 1C have to. If all else fails let the modders make it |
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#5
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#6
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With the complexity of the 3D models in this series, I have serious doubts that the modders will have any more success in delivering quality aircraft in a more timely manner than the dev team can.
It's a lot more complicated than jamming a Heinkle cockpit in a B29 and calling it good. Once again I point to the B-24 that Monguse and friends are developing for '46. It has taken two years to almost get this to the point where it will be up to a standard that can be used in the old sim.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
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#7
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#8
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
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#9
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#10
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I don't pay monthly for any game. I also don't want to pay per plane, otherwise when you're online, everyone has to have paid for every plane, or you'll be limited to planes others have paid for. I'd rather CoD followed the original IL2 model.
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i7 930 @ 4.0 GHz - 6 Gig ram @ 1600 - AMD 6970 2 gig Win 7 64 bit on 1st HDD (7200rpm) - Steam on 2nd HDD (7200rpm) TrackIR 3 with vector exp - MSFF2 - Native res 1680 x 1050 |
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