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| Fantasy Wars Turn-based strategy. Gather an army, upgrade units, study magic spells, participate in castle sieges and assaults to destroy the great Orc Ugraum’s horde. |
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Thread Tools | Display Modes |
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#1
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Quote:
You must to edit a new trigger that set the starting forces for the next map as the remaining forces you have at the end of the current map |
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#2
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That's good news.
Quote:
I only can't figure out yet, where is the setting for the number of units available. Like in the official campaigns - as the story progresses, you get access to more powerful units. |
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#3
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Is there a way to create a series of maps for multiplayer mode? (aka campaign mode for multiplayer)
I really REALLY want to figure this out... it could lead to some very fun tournaments. |
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#4
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I thought I read here that a campaign editor would be released for this game.
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#5
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Campaign Editor will be in the next upgraded Editor, actually is still in beta and is not out ( also Russian players are waiting for it ).
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#6
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Quote:
Also, I think that there should be (in the sequel) an option to capture artifacts. If an enemy unit has an artifact, and you defeat this unit, you should be able to take that artifact for yourself. What do you think? |
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#7
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<eagerly awaits campaign editor>
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