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Real Warfare 2: Northern Crusades A new chapter in the Real Warfare realistic real-time strategy games series.

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  #1  
Old 11-24-2011, 09:37 AM
Sneaksie Sneaksie is offline
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Please also remember that irregular archers won't do wonders, they are not like Elven archers in Warhammer: Dark Omen at all Even the elite ones wont bring you victory on their own (horse archers are another story however, they can because of their mobility). However sometimes even the poorest archers give satisfactory results, try them on poorly armored militia cavalry locked in melee, for example.

To summarize, they are mainly support units that wound and sap morale greatly. In most cases enemy unit that was under fire will rout in melee quickly because of wounds and morale loss. Here each regiment has their own morale level.
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  #2  
Old 11-24-2011, 09:46 AM
Goblin Wizard Goblin Wizard is offline
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Originally Posted by Sneaksie View Post
However sometimes even the poorest archers give satisfactory results, try them on poorly armored militia cavalry locked in melee, for example.
Does this game has something like friendly fire?
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  #3  
Old 11-24-2011, 10:55 AM
Sneaksie Sneaksie is offline
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Does this game has something like friendly fire?
Yes, of course, but it's tuned down. Arrows hit own troops as well, but with significantly reduced accuracy. They did this to reduce micro-management since a player usually has many other tasks to micro-manage everything and forgetting to give a stop order could lead to heavy casualties.

I believe these modifiers can be edited just like everything else if you want full FF.
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  #4  
Old 11-24-2011, 10:43 AM
ThisIsRealWarfare ThisIsRealWarfare is offline
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Originally Posted by Sneaksie View Post
Please also remember that irregular archers won't do wonders, they are not like Elven archers in Warhammer: Dark Omen at all Even the elite ones wont bring you victory on their own (horse archers are another story however, they can because of their mobility). However sometimes even the poorest archers give satisfactory results, try them on poorly armored militia cavalry locked in melee, for example.

To summarize, they are mainly support units that wound and sap morale greatly. In most cases enemy unit that was under fire will rout in melee quickly because of wounds and morale loss. Here each regiment has their own morale level.
Well, that makes sense. Archers werent elves actually, as one might think. Compared to other games, archer deals significant damage by wounding, but not killing as much. I think their arrows flies in a bit too much Slow-motion though, it looks kind of unrealistic, and basically an enemy would have had very little time of getting away from an archer volley, if seeing it from a realistic perspective. But except that, I like that they dont just massacre enemies, but rather wounds them badly, making them unable to deal much damage when in close combat.
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Old 11-24-2011, 11:02 AM
Sneaksie Sneaksie is offline
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Well, that makes sense. Archers werent elves actually, as one might think. Compared to other games, archer deals significant damage by wounding, but not killing as much.
Yes, i suppose archers will seem nerfed to TW games and especially King Arthur were they massacred everything (but they were tuned down in the patch later), but here's how they are here.
You should try a custom battle with professional or elite eastern archers or western professional crossbowmen though, they are far more dangerous.
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  #6  
Old 11-24-2011, 11:45 AM
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He111 He111 is offline
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hmmmm so what's the point of cheap-archers .. if no volleys will even take-out one soldier?

i understand cheap archers don't have composite bows or bodkin arrow heads, and most medieval solders have large, wooden shields ... but i would expect at least 1 casualty every 3 volleys ?? yes? or is that historically incorrect?

As to the ARchers V pikemen, 100 cheapest archers V standard size pikemen unit. ARchers fired then evaded, shotting a few charging pikemen but then archers got stuck on terrain (???) and stood and didn't evade, firing arrows at charging / reforming / advancing pikemen. Then pikemen charged into the archers which didn't flinch, just kept firing into pikemen who fell like flies .. who paniced, then ran. It gives the impression the archers knew the pikemen were about to run ... i didn't see it.

Can I hide archers in trees? will the enemy see them? how can I tell?

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Last edited by He111; 11-24-2011 at 11:49 AM.
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  #7  
Old 11-24-2011, 11:26 PM
Grim.Reaper Grim.Reaper is offline
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I also commented about this over at Wargamer.com. In one battle, I had 2 archer units on the top of a hill, with a single calvary unit very close to me but stationary. I opened fire with volley after volley of arrows, and not a single death. This was going on for minutes. Then their infantry came at me. Same thing. Volley after volley with not a single casulaty.

I don't care if I have the worst archers and they have the best armor, I should at least get lucky with killing some, especially after I hit them time after time.

Mitra had me do a 1-1 battle to test it. When I did that, I did see some casualties, but still seemed way too little. I had units right in front of me, getting hit by volley after volley. Some did die, but at the rate and distance I was hitting them, a lot more should have been dead.

Don't get me wrong, I don't want archers to become super units, but they don't seem to do much. However, I did notice in the 1-1 that they would become wounder quite a bit.
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  #8  
Old 11-25-2011, 09:56 AM
Piemaster Piemaster is offline
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I only use crossbows and I have noticed that the enemy die exponentially (slowly at first, but then die faster and faster) when they have several units of crossbows shooting them all at once. I suggest having multiple units of archers/ranged focus on a single unit, that way you can take them down faster.
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  #9  
Old 11-25-2011, 10:01 AM
Grim.Reaper Grim.Reaper is offline
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Quote:
Originally Posted by Piemaster View Post
I only use crossbows and I have noticed that the enemy die exponentially (slowly at first, but then die faster and faster) when they have several units of crossbows shooting them all at once. I suggest having multiple units of archers/ranged focus on a single unit, that way you can take them down faster.
As stated in my example, I did have 2 archer units attacking the same unit. My units were archers so maybe crossbows are stronger.
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  #10  
Old 11-25-2011, 10:12 AM
Piemaster Piemaster is offline
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You should test crossbows for this, most likely they are more powerful than the bows. I have also heard that the western archers are crummy in general, whether this is true or not I'm not certain.
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