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Real Warfare 2: Northern Crusades A new chapter in the Real Warfare realistic real-time strategy games series. |
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#1
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![]() Quote:
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#2
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Well yes, you could say so but, depends on game. What I mean is like... Compare to M&B or TW camera. For example M&B Warband: When you have died, you can look around with the camera as "Ghost" (Comming to the point now). When you do that, you can basically do any movement with camera, including Strafing in 2 directions simultaneously, which means, you strafe oblique (Think it's called so). So instead of for example first strafing down, and then rigth/left, you strafe down + right/left at the same time, so it goes oblique down (Or up ofcourse, if you're strafing that way). So that would mean you can quickly and easily get to the point of the map where you want to have the camera, and still facing the enemy (Having the camera towards the enemy so you see from your armys perspective).
![]() It's a bit hard to explain but, I hope you understood. Regards |
#3
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Does anybody know where exactly I can find rate of fire value for archers and crossbowmen?
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#4
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I've got no idea. I think Mitra knows.
![]() It would be good if they could adjust the rate of fire of siege weapons, since they shoot like one time every 5 seconds (a bit too fast). Should be about 1 per 15 seconds, if not slower. |
#5
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Is linked to animation of reload, raising or decreasing the animation have impact on frequence; that is why the siege machine have high rate of fire there is a problem in the reload animation which is too much rapid, they are correcting it. Unluckily I don't know how modify the velocity of animation because I'm not expert of 3d graphic.
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#6
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Thx for the tip. I've found the way to change rate of fire via adding/removing some parts of animation but I still can't change the animation speed. It looks like it can't be done via editor. So... do you know how to unzip dat.000.pak file? I need direct access to these animations.
Does something like "how to add new unit" guide exist? I've been looking through the scripts and ![]() |
#7
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Here all the documents\tools I have http://www.strategygamesitalia.eu/re...ols-t1791.html
In the modding tools there is the unpack tool. Unicorn will do a converter for open animation and mesh. |
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