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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Not overly impressed with the update to be honest. Could you please comment on what specific things will be fixed in the next update even if they can't yet be released? Comms, AI, SLI/crossfire etc?
"...but considering this forum’s special relationship with the word “tentative” I’m not going to say what it is..." The patronising tone is not helpful, especially considering 1C's breathtaking extension of the 'release early and patch' model which was actually 'release early and complete'. You need a customer base to sell your expansion to in the coming months. Basic marketing strategy should tell you that repairing the relationship with the customer base is a top priority even at the cost of a slight delays. It really doesn't take that much time... |
#2
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It's like 1C are doing US a favour. If none of the community bought your simulator on release, you certainly wouldn't be working on it now. Instead of slagging off the community, you could have expanded more on what you and your team are actually doing. Nah, why bother..? This next patch better be good.. Last edited by seaeye; 11-15-2011 at 08:10 AM. |
#3
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OR?
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#4
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#5
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#6
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Very good, made me laugh a bit anyway.
![]() I'm not going to do anything if the patch doesn't deliver. But what will your reaction be if this patch is another disappointment? All I meant by my post was at some point people's patience is going to run out. Not just with the developement of Cliffs of Dover, but also the strange relationship (if you can call it that) that 1C continues to have with it's community. The ROF team do a brilliant job of keeping their customers informed and involved, I just wish Luthier and co would do something similar. Sorry for not pouring my admiration and thanks 1C's way. I just think certain things could be done a little better. |
#7
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Yeah must say this update is not much in the way of info at all really? Just a “we are working on it speech.”
@Tree you asked for DirectX 11 support so maybe this graphic overhaul is it? ![]() In general I think Maddox Games have been guilty of trying to release a product they hoped would be capable of pleasing everyone. So instead of doing a few things well they tried to do everything well, they put an assortment of stuff together and at the last minute realized nothing was really finished. Luckily the publisher did not pull the plug on the product. That said I am pleased they have identified key problems and are working on it. I would have hoped they would have by now provided a software development kit (SKD) so that modders could add in the ships and plane variants missing. Honestly I have moved on from moaning about an incomplete product or whether we are glorified beta/alpha testers. The basic game has a lot going for it and once the mysteries of the MP and scripting are unlocked and a full SKD is released we will see this game soar. ![]() |
#8
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#9
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guess that there's no pleasing some people! Oh! And Luthier, Thanks for the update! Looking forward to any patches when they arrive. In the mean time I'm going to enjoy a bit of multiplayer action in COD. Cheers! |
#10
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if less forum posts = more work, then fine by me. i don't need a day-by-day report on the work.
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