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| GEM Editor All information about MoW map editor |
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Thread Tools | Display Modes |
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#5
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4) Place a storeable object near the waypoint you created and choose a tag for them.
5) make a 2nd trigger with condition= entity actor/advanced "storeable object" tag, include item or inventory_item (i don't remember) = dynamite . Command add event "dynamite placed" or anything you prefer. Then command reinforcement (with reinf you previusly created) 6) Add "dynamite placed event" in first trigger conditions. |
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